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Player Preferred Moves Guide: A Definitive Look (pending Re-write for FM12)
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  1. Mike.'s Avatar Mike.
    Manchester United Super Moderator
    #1

    Player Preferred Moves Guide: A Definitive Look (pending Re-write for FM12)

    Mike's Guide to Player PPMs

    What are Player Preferred Moves?

    Player preferred moves are traits, or styles, that a certain player can exhibit. Whether its the ability to dictate tempo, or place shots in the corner, these traits play a role in making (or breaking) a player

    Are they good or bad?

    They are neither, PPMs are largely subjective, depending on what you want from the player and what role he is playing, we will look at this more in detail

    List of Player Preferred Moves


    Dives into tackles: will look to go to ground more in the tackle, good for aggressive sides, however poor decision making can leave you exposed, or result in a booking or sending off.

    Does not dive in to tackles: will look to stay on his feet when winning the ball, may not always make a strong challenge when its needed.

    Marks opponent tightly: Will look to stick tightly to his designated man, particularly if playing a man marking game.

    Stays back at all times: The player will always hold his defensive position, and not seek to break into space

    Gets forward whenever possible: Will look to get forward and break into attacking space

    Comes deep to get ball: will drop off to create that little bit of space for himself and link with deeper players, particularly good for passing defensive midfielders and central midfielders, as it gives extra space to find the pass, and strikers as they drop away from their marker forcing him to hold position and possibly allow a shooting opportunity, or follow him and be dragged out of positions.

    Plays no through balls: The player will not look to split side with passes through the middle.

    Tries killer balls often: Probably the second most important PPM for any playmaker, requires good decision making, passing, flair and creativity, the player will look to make defence splitting passes.

    Dictates Tempo: The Playmaker's PPM. This player will look to be you Maestro and control the game. A must for
    any Xavi/Scholes wannabes

    Plays One-Twos: Will look to incite pass and move plays

    Looks for pass rather than attempting to score: very good for creative players who have poor finishing/long shots (Anderson), as they’ll look to play in teammates, will generate a lot of assists.

    Dwells on ball: He will look slow the game down a little give himself extra time to pick out the pass

    Stops play: Good for very low tempo possession based football, will look to take the sting out of the game, however, it can kill a flowing move. If you are looking to play quick football, particularly counter-attacking football, make sure your player unlearns this.

    Plays short simple passes: Will make short passes to nearby team mates, but generally less keen on long raking passes. Generates a high pass completion rate

    Tries long range passes: The player will look to play long raking passes across the pitch.

    Switches ball to other flank: Like to change the direction of attack with long lateral passes

    Runs rarely with ball: The play will not look to bring the ball past players, will look to pass more often.

    Runs with ball often: looks to dribble at any opportunity.

    Runs with ball down left: The player will favour dribbling and attacking players down the left hand side

    Runs with ball down right:The player will favour dribbling and attacking players down the right hand side

    Runs with ball through centre: will look to run at the heart of the opposition defence. Great for quick skilful strikers and attacking midfielders and central midfielders, giving them the ability to beat often beat two or three players before shooting.

    Hugs line: The player will stick to the byline will look to burst down the line before looking for the cross

    Cuts inside: Important for Inside Forwards and good for wingers with strong opposite feet (i.e. strong right foot for left sided players and vice versa), will look to drive in at goal from their flank.

    Moves into channels: will look to move into lateral space as much as possible, either between the centre backs, or between fullbacks and centre backs.

    Shoots from distance: will shoot from all areas of the pitch

    Shoots with power: Goes for power over precision. Once hit, the ball stays hit and if it’s on target will more often than not beat the keeper

    Places shots: top PPM for technical strikers with good composure, they will convert a very high percentage of their chances.

    Likes to lob keeper: Good PPM for quick technical strikers getting through on one on ones.

    Likes to round keeper:
    Another good PPM for strikers, requires less technique and flair than Lob Keeper

    Likes to try to beat offside trap:
    Plays right on the edge of defence. very good for quick poachers and number 9s, with good off the ball and anticipation, not useful if you don’t play many through balls

    Plays with back to goal: Ideal for strong target men, but also useful strong complete forwards, and strong lone strikers (players like Drogba, Dzeko, Zigic etc.)

    Tries first time shots: Takes the shot at first opportunity, and can often catch out the option defence and keeper.

    Possess long flat throw: Rory Delap. Nuff said

    Hits free kicks with power: Will attempt to score a screamer of a free kick, poorer players will often hit this into the wall, free kick wizards getting the round the wall will see this end up in the back of the net, works better at longer ranges

    Tries long range free kicks: Looks score from almost any position. If you have a set piece wizard (Van der Vaart) this player will make opposition think twice about conceding free kicks, but poorer players will often take wasteful shot, when a cross from the free kick is a better option.

    Tries to play out of trouble: will look to dribble his way out being closely marked, or closed down. Very good for quick dribblers, who’ll often leave their markers standing, however poor decision making can mean they will dribble when the pass is a better option, and potentially get caught in possession

    Avoids weaker foot: will avoid trying to pass and control off his weaker side

    The following PPMs cannot be taught:

    Arrives late in opposition area: these players have a very good timing when going forward, arriving at the last moment in attack, very good for players with good long shots coming from deeper positions (think Frank Lampard)
    .
    Gets into opposition area: An even more offensive PPM than Gets forward whenever possible.

    Argues with officials: will tend to pick up more bookings than other players, however these players also seem to high aggression and determination, and will more often than not be fired up in big games and when behind

    Curls ball: Great for long range shots, as they look to bend the ball round the keeper.

    Some Good Combinations for Roles:


    Centreback:
    Dives into tackles: will look to go to ground more in the tackle, good for aggressive sides, however poor decision making can leave you exposed, or result in a booking or sending off. (Stopper defender)
    Does not dive in to tackles: will look to stay on his feet when winning the ball, may not always make a strong challenge when its needed. (Cover Defender)
    Marks opponent tightly: Will look to stick tightly to his designated man, particularly if playing a man marking game.

    Ball playing defender:
    Gets forward whenever possible: Will look to get forward and break into attacking space

    Attacking fullback:
    Hugs line: The player will stick to the byline will look to burst down the line before looking for the cross
    Runs with ball down left: The player will favour dribbling and attacking players down the left hand side
    Runs with ball down right:The player will favour dribbling and attacking players down the right hand side


    Ball winning player/Anchorman:
    Marks opponent tightly: Will look to stick tightly to his designated man, particularly if playing a man marking game.
    Plays short simple passes: Will make short passes to nearby team mates, but generally less keen on long raking passes. Generates a high pass completion rate

    Deep lying playmaker:
    Tries long range passes: The player will look to play long raking passes across the pitch.
    Switches ball to other flank: Like to change the direction of attack with long lateral passes
    Tries killer balls often:
    Probably the second most important PPM for any playmaker, requires good decision making, passing, flair and creativity, the player will look to make defence splitting passes.
    Dictates Tempo: The Playmaker's PPM. This player will look to be you Maestro and control the game. A must for
    any Xavi/Scholes wannabes
    Comes deep to get ball: will drop off to create that little bit of space for himself and link with deeper players, particularly good for passing defensive midfielders and central midfielders, as it gives extra space to find the pass, and strikers as they drop away from their marker forcing him to hold position and possibly allow a shooting opportunity, or follow him and be dragged out of positions.

    Advanced playmaker:

    Tries killer balls often: Probably the second most important PPM for any playmaker, requires good decision making, passing, flair and creativity, the player will look to make defence splitting passes.
    Dictates Tempo: The Playmaker's PPM. This player will look to be you Maestro and control the game. A must for
    any Xavi/Scholes wannabes
    Plays One-Twos: Will look to incite pass and move plays
    Runs with ball through centre: will look to run at the heart of the opposition defence. Great for quick skilful strikers and attacking midfielders and central midfielders, giving them the ability to beat often beat two or three players before shooting.

    Goal scoring Mid:
    Gets forward whenever possible: Will look to get forward and break into attacking space
    Shoots with power:
    Goes for power over precision. Once hit, the ball stays hit and if it’s on target will more often than not beat the keeper
    Shoots from distance: will shoot from all areas of the pitch

    Flying Winger:
    Hugs line: The player will stick to the byline will look to burst down the line before looking for the cross
    Runs with ball often:
    looks to dribble at any opportunity.
    Runs with ball down left: The player will favour dribbling and attacking players down the left hand side
    Runs with ball down right:The player will favour dribbling and attacking players down the right hand side

    Inside Forward:

    Cuts inside: Important for Inside Forwards and good for wingers with strong opposite feet (i.e. strong right foot for left sided players and vice versa), will look to drive in at goal from their flank.
    Moves into channels: will look to move into lateral space as much as possible, either between the centre backs, or between fullbacks and centre backs.

    Trequartista:
    Cuts inside: Important for Inside Forwards and good for wingers with strong opposite feet (i.e. strong right foot for left sided players and vice versa), will look to drive in at goal from their flank.
    Moves into channels: will look to move into lateral space as much as possible, either between the centre backs, or between fullbacks and centre backs.
    Tries killer balls often:
    Probably the second most important PPM for any playmaker, requires good decision making, passing, flair and creativity, the player will look to make defence splitting passes.
    Comes deep to get ball: will drop off to create that little bit of space for himself and link with deeper players, particularly good for passing defensive midfielders and central midfielders, as it gives extra space to find the pass, and strikers as they drop away from their marker forcing him to hold position and possibly allow a shooting opportunity, or follow him and be dragged out of positions.

    Targetman:
    Shoots with power: Goes for power over precision. Once hit, the ball stays hit and if it’s on target will more often than not beat the keeper
    Plays with back to goal: Ideal for strong target men, but also useful strong complete forwards, and strong lone strikers (players like Drogba, Dzeko, Zigic etc.)
    Dwells on ball
    : He will look slow the game down a little give himself extra time to pick out the pass

    Poacher:

    Likes to round keeper: Another good PPM for strikers, requires less technique and flair than Lob Keeper
    Likes to try to beat offside trap: Plays right on the edge of defence. very good for quick poachers and number 9s, with good off the ball and anticipation, not useful if you don’t play many through balls




  2. Mike.'s Avatar Mike.
    Manchester United Super Moderator
    #2
    Reopened

  3. hey mike

    great job, especially on linking the PPM's to certain roles

    i've always wondered though, do PPM's override any specific player instructions you give them? e.g. if Glen Johnson has the PPM "cut inside", but I tick the "wide play" and set it to "hug touchline", then does he no longer cut inside?

  4. I think I've always underrated the impact of PPMs on the game until my last FM11 save. I'm now persuaded PPMs can play a HUGE part on how your players perform both as individuals and as a team, so I spend a fair amount of time choosing/teaching the right ones for each role!
    MFerg91 likes this.

  5. Mike.'s Avatar Mike.
    Manchester United Super Moderator
    #5
    Quote Originally Posted by 5uare2 View Post
    hey mike

    great job, especially on linking the PPM's to certain roles

    i've always wondered though, do PPM's override any specific player instructions you give them? e.g. if Glen Johnson has the PPM "cut inside", but I tick the "wide play" and set it to "hug touchline", then does he no longer cut inside?
    They can do, depends on the decision making on of the player, and their creative freedom. with more CF they are more likely to follow their PPMs but better decision making means they will do more at the right time

  6. Mike.'s Avatar Mike.
    Manchester United Super Moderator
    #6
    Quote Originally Posted by kandersson View Post
    I think I've always underrated the impact of PPMs on the game until my last FM11 save. I'm now persuaded PPMs can play a HUGE part on how your players perform both as individuals and as a team, so I spend a fair amount of time choosing/teaching the right ones for each role!
    very true, i look at a players PPMs as much as any of their attributes

  7. knocks ball past opponent isn't on the list

  8. I've searched and can't find an answer to this one, so far I'm only able to teach PPM's based on coach recommendations, but can't find the option in player interaction or anywhere else for that matter, is there a place in the interface where I teach my players PPM's based on my knowledge of the player and the role I'm giving him, for example if I want to teach a player to look for the pass rather than the shot, where do I go to make him learn that move if a coach doesn't suggest it to me?

    Sorry about that, found it now, regret any inconvenience caused.

  9. Robwiks's Avatar Robwiks
    AIK Rotation
    #9
    Extremely good post.

    Well, that's pretty much everything I wanted to say. Thank you!

  10. Hello.
    Do you have any suggestions for a Box to Box Midfield dynamo. I have Yaan M Villa and i want to play him in that role. But i don't know what to teach him. Need some Help thanks.

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