Like Tree36Likes

Fm13 in comparison to Fm12: Please read before complaining
Page 1 of 2 12 LastLast

  1. Fm13 in comparison to Fm12: Please read before complaining

    (the main reason for this thread as well is for Mods to link to all the threads that are popping up so we can close them quickly and informatively)

    Ok, so a lot of people seem to having a hard time winning games, or keeping a lead, scoring goals and generally getting good performances out of their squad on Fm13..

    Fm13 is completely different to Fm12 and this needs to be understood and accepted before you can genuinely enjoy the game that is Fm13 (which is pretty awesome, even with its few flaws)

    please read this below and really get your head around the fact that its a different ball game now, you actually have to manage your squad from match day to match day, changing little things to adapt to your opponents!

    The game is far from impossible:


    I have conceded only 6 goals in the last 17 games and 2 were against Arsenal (that was due to 1 ME flaw that saw them equalize in the last few minutes)

    Fm13 in comparison to Fm12: Please read before complaining-manchester-united_-fixtures-schedule.pngFm13 in comparison to Fm12: Please read before complaining-english-premier-division_-overview-stages.png

    Important advice:

    FM13 is much more realistic than Fm12, you cannot just buy the best 11 players and use the same tactic for years and years and expect to win, you actually have to manage your squad, chat to them, praise them, single them out when they don't perform, watch the games, counter your opponents threats and exploit
    your opponents weaknesses!

    take the time, get into the save and manage like a real manager, attend press conferences, play mind games with opponents and mind games with their defenders and main threats..

    Read Jakes thread as well which is fantastic!


  2. Quote Originally Posted by Raikan007 View Post
    (the main reason for this thread as well is for Mods to link to all the threads that are popping up so we can close them quickly and informatively)

    Ok, so a lot of people seem to having a hard time winning games, or keeping a lead, scoring goals and generally getting good performances out of their squad on Fm13..

    Fm13 is completely different to Fm12 and this needs to be understood and accepted before you can genuinely enjoy the game that is Fm13 (which is pretty awesome, even with its few flaws)

    please read this below and really get your head around the fact that its a different ball game now, you actually have to manage your squad from match day to match day, changing little things to adapt to your opponents!

    The game is far from impossible:


    I have conceded only 6 goals in the last 17 games and 2 were against Arsenal (that was due to 1 ME flaw that saw them equalize in the last few minutes)

    Attachment 283007Attachment 283008

    Important advice:

    FM13 is much more realistic than Fm12, you cannot just buy the best 11 players and use the same tactic for years and years and expect to win, you actually have to manage your squad, chat to them, praise them, single them out when they don't perform, watch the games, counter your opponents threats and exploit
    your opponents weaknesses!

    take the time, get into the save and manage like a real manager, attend press conferences, play mind games with opponents and mind games with their defenders and main threats..

    Read Jakes thread as well which is fantastic!

    Hi Raikan,

    I am still undecided on whether to buy this version, simply because I have seen people claim the actual game is not realistic, like going through a season and QPR are top of the table, to me that is just simply stupid! What are your experiences in this aspect?

    Will the ME bugs be sorted sooner rather than later as well?

    Thanks for any help though mate!

  3. Quote Originally Posted by zzeezzy View Post
    Hi Raikan,

    I am still undecided on whether to buy this version, simply because I have seen people claim the actual game is not realistic, like going through a season and QPR are top of the table, to me that is just simply stupid! What are your experiences in this aspect?

    Will the ME bugs be sorted sooner rather than later as well?

    Thanks for any help though mate!
    hey bud,

    the game is really good, yes there are a few bugs still in the ME but SI are working on it and by the sounds of things, it will be released at the end of the month!

    You do need to get it though! it is worlds better than Fm12 so far and is still yet incomplete, so once everything has been ironed out, as SI always do after about 4 months of the game being released (official 3rd patch in Feb) the game will be super polished..

  4. about a week ago i would of bein like wtf are u smoking hippy!!! but i do have to agree with u now, even with the obvious few ME flaws (we all know wat they are by now) im still doing fairly good i have wimbeldon in the priemership atm and with only 5 games left in my first season there im in 14th with a very slim chance of going down.

    and what u wrote is very true i find myself changing little things between matchdays and even in some matches u find urself going from att/def/counter alot more than in 2012, hell did u even ever need to change them in 12 lol?
    Raikan007 likes this.

  5. Quote Originally Posted by Raikan007 View Post
    hey bud,

    the game is really good, yes there are a few bugs still in the ME but SI are working on it and by the sounds of things, it will be released at the end of the month!

    You do need to get it though! it is worlds better than Fm12 so far and is still yet incomplete, so once everything has been ironed out, as SI always do after about 4 months of the game being released (official 3rd patch in Feb) the game will be super polished..
    Cheers for your feedback mate, I just looked at the league table on this thread and that looks pretty realistic, with a few suspicious teams, like Spurs near the bottom..... has AVB been sacked?

  6. Quote Originally Posted by zzeezzy View Post
    Cheers for your feedback mate, I just looked at the league table on this thread and that looks pretty realistic, with a few suspicious teams, like Spurs near the bottom..... has AVB been sacked?
    yeah, one of the only things that has not changed since Fm12
    zzeezzy likes this.

  7. Raikan, I wrote this for Jakes post but Id like to say it also applies to this post to, Id love to know what u think and if u have any advice:

    Great Post

    I have to say after reading what you have to say I feel more optimistic and realistic about my chances. Ive played FM/CM for a long time and have never been an advocate of downloading other peoples tactics and finding "exploits" but ive always been able to create myself tactics that with tweaks, etc can create a decent team even with BSN clubs. But with Fm13 im at a real loss.

    Every FM version ive managed to start a game where I enjoy it and even when im doing crap I feel I can turn things around, I punch the air in excitement when I score a great goal or win a game im not expecting to. But with FM13 i dont feel that.

    I would love to talk you more about FM13 and get yours tips and advice on how I can make myself a better FM player/manager. I know this year its been made harder to make you think more about how you play the game i.e roles, formations, training etc but I really dont know where to start. I suppose im one of the old guard that only know how to play the game in a one dimensional way and need assistance on how to progress and evolve myself to the new game.

    Ive thought about moving to FMC but I feel thats the cowards way out and id enjoy it even less that I am now. Ive never been one to give up on something but I feel ive lost my "spark" with FM13 and so much so that last night I loaded FM12 up!

    So some help would be much appreciated whether thats on here or over a chat on steam, my problems are when starting a new game what to do first, when im creating a tactic what to look for in roles, for example good partnerships in roles, etc. Also ive never ever looked at scouting reports for the enxt opposition but this year I know its imperative. What do u look at so get an idea of what weaknesses I can exploit, etc? Also when im on a bad run (which always happens) how I can turn things around.

    Sorry for the long post, im never one for moaning so im trying to keep myself up beat that I can turn things around, you wouldnt beleive how many games ive started and failed after 1 season or less! Maybe I shouldnt give up so easily but I have the patience of a very very impatient person!

  8. Quote Originally Posted by stevelcfc2008 View Post
    Raikan, I wrote this for Jakes post but Id like to say it also applies to this post to, Id love to know what u think and if u have any advice:

    Great Post

    I have to say after reading what you have to say I feel more optimistic and realistic about my chances. Ive played FM/CM for a long time and have never been an advocate of downloading other peoples tactics and finding "exploits" but ive always been able to create myself tactics that with tweaks, etc can create a decent team even with BSN clubs. But with Fm13 im at a real loss.

    Every FM version ive managed to start a game where I enjoy it and even when im doing crap I feel I can turn things around, I punch the air in excitement when I score a great goal or win a game im not expecting to. But with FM13 i dont feel that.

    I would love to talk you more about FM13 and get yours tips and advice on how I can make myself a better FM player/manager. I know this year its been made harder to make you think more about how you play the game i.e roles, formations, training etc but I really dont know where to start. I suppose im one of the old guard that only know how to play the game in a one dimensional way and need assistance on how to progress and evolve myself to the new game.

    Ive thought about moving to FMC but I feel thats the cowards way out and id enjoy it even less that I am now. Ive never been one to give up on something but I feel ive lost my "spark" with FM13 and so much so that last night I loaded FM12 up!

    So some help would be much appreciated whether thats on here or over a chat on steam, my problems are when starting a new game what to do first, when im creating a tactic what to look for in roles, for example good partnerships in roles, etc. Also ive never ever looked at scouting reports for the enxt opposition but this year I know its imperative. What do u look at so get an idea of what weaknesses I can exploit, etc? Also when im on a bad run (which always happens) how I can turn things around.

    Sorry for the long post, im never one for moaning so im trying to keep myself up beat that I can turn things around, you wouldnt beleive how many games ive started and failed after 1 season or less! Maybe I shouldnt give up so easily but I have the patience of a very very impatient person!
    hey bud, you can contact me on Fm-base anytime, either use my threads I have started or just PM me

    have patience mate, I was extremely upset when I played the demo.. but after realizing that what I used to do on other Fm's, not so much Fm12 was what I do now (mentioned above)

    Fm13 rant!

    Fm12 was just plug and play as it did not need that much attention to detail so I stopped doing all the things like formation tweaking, player talks etc etc..

    really glad the hard work I usually used to put into the game has finally paid dividends and it makes it such a greater experience at the end of the day

  9. FM13 is in fact a very good simulation of football team/manager and/or role play.

    One big difference for me is that just sitting back and watch the match in TV view or key highlights is not enough; the AI adapts and reacts by making substitutions and changing tactics, and the player needs to have a broad view of the field and analyse the play to be able to make the necessary changes to neutralize threats and create better chances.
    Darandio and Raikan007 like this.

  10. Quote Originally Posted by Raikan007 View Post
    hey bud, you can contact me on Fm-base anytime, either use my threads I have started or just PM me

    have patience mate, I was extremely upset when I played the demo.. but after realizing that what I used to do on other Fm's, not so much Fm12 was what I do now (mentioned above)

    Fm13 rant!

    Fm12 was just plug and play as it did not need that much attention to detail so I stopped doing all the things like formation tweaking, player talks etc etc..

    really glad the hard work I usually used to put into the game has finally paid dividends and it makes it such a greater experience at the end of the day
    Thanks for the replay Raikan, loved your FM13 rant, thats how I feel about 90% of the time at the mo! Its might be becasue I am actually not paying enough attention, but firstly I need to understand what to pay attention to and what needs more work than FM12. I.e Tactics, etc. Do you have any tips or advice for things to look at, for example scouting opposition, what to do on day 1, etc? if so either add me on steam stevelcfc2009 or email me [email protected]

    maybe we can share some tips (although mine are very small at the mo!!!)
    Raikan007 likes this.

  11. Quote Originally Posted by stevelcfc2008 View Post
    Thanks for the replay Raikan, loved your FM13 rant, thats how I feel about 90% of the time at the mo! Its might be becasue I am actually not paying enough attention, but firstly I need to understand what to pay attention to and what needs more work than FM12. I.e Tactics, etc. Do you have any tips or advice for things to look at, for example scouting opposition, what to do on day 1, etc? if so either add me on steam stevelcfc2009 or email me [email protected]

    maybe we can share some tips (although mine are very small at the mo!!!)

    that right there is the problem mate take the time, its not Fm12, everyone starts a game differently and if I had to type out how I start it would take forever

    I am signing Llorente on a free at the end of the season, now he is not going to fit into my type of style at the moment, however, I am going to be making a whole new tactic and approach to implement him into so that when playing against Stoke or teams with big/tall/strong defenders who play deep etc or away from home, he will be used to throw himself about, look to hold up the play to bring others in and be the focal point of my attacks...

    so I am always proactive and looking to improve and have different styles and approaches to counter/exploit my opponents

  12. Quote Originally Posted by Raikan007 View Post
    that right there is the problem mate take the time, its not Fm12, everyone starts a game differently and if I had to type out how I start it would take forever

    I am signing Llorente on a free at the end of the season, now he is not going to fit into my type of style at the moment, however, I am going to be making a whole new tactic and approach to implement him into so that when playing against Stoke or teams with big/tall/strong defenders who play deep etc or away from home, he will be used to throw himself about, look to hold up the play to bring others in and be the focal point of my attacks...

    so I am always proactive and looking to improve and have different styles and approaches to counter/exploit my opponents
    I understand completely what your saying, my problems is I dont know what I should be looking at, how do you work out how a team plays before the game starts?

    I seem to find if i play a pressing formation with a high line the defenders dont push up and the DMs sit back and let the opp shoot ALL THE TIME! Or when I want to play short passing they dont do as I ask, also when employing in game shouts they dont do as I asked, I say hit early crosses and all they do is pass inside and pass and pass and then lose the ball!

    I feel like and I know im doing something wrong but I dont know where to begin to pinpoint the issues and then when I see an issue I have no idea how to iron them out and fix them

  13. Quote Originally Posted by Raikan007 View Post
    FM13 is much more realistic than Fm12, you cannot just buy the best 11 players and use the same tactic for years and years and expect to win, you actually have to manage your squad, chat to them, praise them, single them out when they don't perform, watch the games, counter your opponents threats and exploit your opponents weaknesses!
    This right here, summarise this game perfectly. Just buying random talented players, and then throwing them into some tactic downloaded from a FM-forum is not going to give results over time (and that is what makes this game great)! And I'm still amused over the harsh critisism that people who make tactics and upload them get from people downloading them... This year everybody actually has to play this game the way it was meant to be played, and i hope it stays like that also after the patch!

    You get some ME-related goals against you now and again, but if you have a quality team you'd certainly score a few of those as well and I guess the people playing games over again when they think they've lost because of the "bad" ME doesn't replay the surprising victories they get this ME is a two way street!
    Darandio likes this.

  14. Quote Originally Posted by stevelcfc2008 View Post
    I understand completely what your saying, my problems is I dont know what I should be looking at, how do you work out how a team plays before the game starts?

    I seem to find if i play a pressing formation with a high line the defenders dont push up and the DMs sit back and let the opp shoot ALL THE TIME! Or when I want to play short passing they dont do as I ask, also when employing in game shouts they dont do as I asked, I say hit early crosses and all they do is pass inside and pass and pass and then lose the ball!

    I feel like and I know im doing something wrong but I dont know where to begin to pinpoint the issues and then when I see an issue I have no idea how to iron them out and fix them
    its the ME that is the problem with regards to what you are talking about mate, so I would not stress too much until the patch comes out end of the month!

    I make up my own styles of football, I implement real life football philosophies etc, I have idea's when watching footie and see if I can implement them into a tactic, or one part into one of my existing ones..

    you can see with the type of players you have in your team what formation/style you should be playing etc

  15. Quote Originally Posted by Raikan007 View Post
    its the ME that is the problem with regards to what you are talking about mate, so I would not stress too much until the patch comes out end of the month!

    I make up my own styles of football, I implement real life football philosophies etc, I have idea's when watching footie and see if I can implement them into a tactic, or one part into one of my existing ones..

    you can see with the type of players you have in your team what formation/style you should be playing etc

    That has made me feel a whole lot better, here I was thinking it was me doing something wrong, not the ME! ;-)

    Id like to think im quite knowledgeable when it comes to footy, or so ive been told, and ive been slowly reading through "inverting the pyramid" to try and stretch what I know.

    Thats why when I make a tactic and for example im Leicester (my home team) and I play Bedworth in a friendly, i ask my team to play high tempo quick pressing footy and all they do is pass square passes and sit back it pisses me off! And i end up winning 2-1 after having 30+ shots, and their only goal is a cross which goes through the side netting, you can see its quite frustrating, but now I know most of that is ME stuff ill be happy when the patch comes out and certain things are ironed out.

    Anyway Im not the sorta person to rant about stuff. Im grateful for the advice and the tips you have given me, im sure in the long term I will be as successful with FM13 as with FM12, just need to evolve my gaming play
    Raikan007 likes this.

  16. Quote Originally Posted by thomas_e View Post
    This right here, summarise this game perfectly. Just buying random talented players, and then throwing them into some tactic downloaded from a FM-forum is not going to give results over time (and that is what makes this game great)! And I'm still amused over the harsh critisism that people who make tactics and upload them get from people downloading them... This year everybody actually has to play this game the way it was meant to be played, and i hope it stays like that also after the patch!

    You get some ME-related goals against you now and again, but if you have a quality team you'd certainly score a few of those as well and I guess the people playing games over again when they think they've lost because of the "bad" ME doesn't replay the surprising victories they get this ME is a two way street!
    fully agree with you mate I really hope the patches do not dumb down the difficulty and realism

    yeah, tactics work well for 3/4 games, you dont change a thing and lose 2:0.. you have to change and adapt in football and in FM13 which is great

    yeah, dont think I will be uploading a quarter of the tactics I did last year as someone will donwload it, think its the balls then after 5 games without changing a thing (even though in EVERY tactic I make I say, you have to change little things to suit your own players and team) they lose 3 on the trot.. then come back and say its shit

    water off a ducks arse to me, but irritating for the person downloading as they are used to it and expect Fm13 to be the same as Fm12 which it is far from!

    this is off my M&M tactic thread, right at the bottom:

    Important notes:

    • Pitch dimensions: Standard or Minimum (100m by 64m)
    • You can untick the playmaker (Stl) I have done this for the DEMO version!
    • If you don't have the right type of players for this tactic, buy them as players like Carrol wont work in this tactic unless you change many many things! If you want to get the best out of it then follow what I have said and suggested above
    • If you are playing away from home I can suggest dropping the Stl to the Amc position or even the 3rd Cm position as Advanced playmaker - attack to add a little more cover in the midfield, switching to counter will also work well
    • if you feel you are conceding goals from set pieces then tweak the set piece instructions to suit YOUR players!
    • if you feel you are conceding to many goals during open play then drop the Stl to the DM slot and change his PI's to suit his new position or play at a higher tempo and switch team instructions to Man marking instead of zonal and aggressive tackling

    • Please note that you will have to make slight changes to the team instructions and or formation for all of the teams you play with! I have made slight changes from the Utd one to when I have used it now with QPR but nothing more than a few clicks here and there! It is imperative that you buy the type of players I suggested otherwise it is not going to work properly! you cannot expect Grant Holt to play as the Poacher role and score for fun! Just remember a Manager has a set formation and style he incorporates into his team and sometimes the players he has do not fit into that formation hence he does not win games! You have to get the right players in to get the best out of your tactic


  17. Quote Originally Posted by Raikan007 View Post
    fully agree with you mate I really hope the patches do not dumb down the difficulty and realism

    yeah, tactics work well for 3/4 games, you dont change a thing and lose 2:0.. you have to change and adapt in football and in FM13 which is great

    yeah, dont think I will be uploading a quarter of the tactics I did last year as someone will donwload it, think its the balls then after 5 games without changing a thing (even though in EVERY tactic I make I say, you have to change little things to suit your own players and team) they lose 3 on the trot.. then come back and say its shit

    water off a ducks arse to me, but irritating for the person downloading as they are used to it and expect Fm13 to be the same as Fm12 which it is far from!

    this is off my M&M tactic thread, right at the bottom:

    Important notes:
    • Pitch dimensions: Standard or Minimum (100m by 64m)
    • You can untick the playmaker (Stl) I have done this for the DEMO version!
    • If you don't have the right type of players for this tactic, buy them as players like Carrol wont work in this tactic unless you change many many things! If you want to get the best out of it then follow what I have said and suggested above
    • If you are playing away from home I can suggest dropping the Stl to the Amc position or even the 3rd Cm position as Advanced playmaker - attack to add a little more cover in the midfield, switching to counter will also work well
    • if you feel you are conceding goals from set pieces then tweak the set piece instructions to suit YOUR players!
    • if you feel you are conceding to many goals during open play then drop the Stl to the DM slot and change his PI's to suit his new position or play at a higher tempo and switch team instructions to Man marking instead of zonal and aggressive tackling
    • Please note that you will have to make slight changes to the team instructions and or formation for all of the teams you play with! I have made slight changes from the Utd one to when I have used it now with QPR but nothing more than a few clicks here and there! It is imperative that you buy the type of players I suggested otherwise it is not going to work properly! you cannot expect Grant Holt to play as the Poacher role and score for fun! Just remember a Manager has a set formation and style he incorporates into his team and sometimes the players he has do not fit into that formation hence he does not win games! You have to get the right players in to get the best out of your tactic
    Haha, loving the Grant Holt as poacher example. I think Titus Bramble would do better! But in the right system, he would be sensational, can't say the same about Bramble!

    Yeah, I get that you won't be uploading as many tactics, if you just get criticism that is not really supported by screenshots of the gameplay that explains why it might not be good for certain teams! Which is also too bad for other users, as I for one like to view other tactics for inspiration.

    I'll still PM you after the ME-patch though, would be good to share some tactic ideas.
    Raikan007 likes this.

  18. would be glad to mate
    thomas_e likes this.

  19. Live game example:

    about to play Tottenham in FA Cup Semi's and I usually play my 433 (Amc) and have done so for the past 30 odd games with 2 defeats and 3 draws..

    Original tactic/normal tactic

    Fm13 in comparison to Fm12: Please read before complaining-origianal.png

    Tottenham have lined up with a 433 DM with Sandro/Fellaini being the Anchorman type player..

    Fm13 in comparison to Fm12: Please read before complaining-tottenham-hotspur_-tactics-overview.png

    Now if I had to play my usual 433 with an AMC he would most likely be marked out of the game by their DM and have very little impact on the game, I rely quite a bit on this position to keep the ball rolling around nicely while my other players look to create space to receive the pass!

    So I have opted to drop the AMC back into the CM role, still giving him the AP type of role to push forward and look for space ahead of the other more defensive CM's, this will hopefully help over power their midfield as well as set the striker to play as DLF to drop deeper to link up the play as the gap between the mids and striker is a lot bigger than it was when I was playing an AMC.. coupled with this, he has been set to close down as well to provide a sort of diamond shape!

    New updated formation and a little change to tempo

    Fm13 in comparison to Fm12: Please read before complaining-new-formation.png

    When I get in the game I am going to employ my new little tweak I have found to be rather useful!

    If you playing a formation with wingers against a formation with wingers, set your wingers to SPECIFIC man marking on the other wingers and set their closing down to whole pitch (not all the way)

    after making this little tweak in my game against Valencia in the ECL I witnessed Nani and Valencia make at least 2 interceptions each by dropping back and cutting off passes then laying it off and making their forward runs..

    this seems to be pretty effective as they were creating a little bit of space out wide and with the "dodgy" FB settings the ME does with them proves a valuable addition!

    I scored all three goals after doing this this is my new Awesome AMC (like last year) tactic I have made and been using with United for over 26 games now (except when I used the M&M DM version against Everton and drew 1:1)

    Fm13 in comparison to Fm12: Please read before complaining-manchester-united_-fixtures-schedule.png

    so lets see how it goes going to start the game now

  20. The thing I've been impressed with so far (mainly because it's been a constant frustration for years) is how the loan offers are more realistic. I've only played the game for around 5 hours, with AFC Wimbledon, and only made a couple of loans so far, but it looks like they have done away with the ridiculous refusal of loan offers which fall 10%/20% below the requested wage contribution. The addition of the monthly fee helps too.

    I used to get the rage when a club was seemingly prepared to let a player on £1k-£5k a week rot in the reserves on full wages rather than allow me to give them some match experience due to the mere fact that I could only offer 40% wage contribution where they were after 50% (only £500 a week difference on a £5k a week player) - there were no offers coming from anywhere else, most often.

    I mean, fair play if they don't want to come, but for gods sake, don't ruin a player's season for the sake of a few grand, especially if you're a Prem club.

    So I've now managed to sign my first loan signing in my entire FM career where the loaning club has accepted an offer of more than 10% less than requested contribution.

    Good times.
    Raikan007 and thomas_e like this.

  21. Raikan, you couldn't have put this any better. People are just struggling to adjust to playing realistically.

    'omfg si r so bad at mkin games nvr buyin agen!11!!!!11!!1!!!' !

    Good job, Raikan. KIU!

    Also, what does playing mind games bring into the game?

  22. Quote Originally Posted by Raikan007 View Post
    When I get in the game I am going to employ my new little tweak I have found to be rather useful!
    Well, that was brilliant just had Liverpool's wingers playing to a 6.0 rating at Anfield, beating them 1-0. I chose man marking on their wingers, but tight marking = no, as I do with my whole team. I also adjusted the closing down to 13 which is just "whole pitch". Gave me good results, so cheers for that!
    Raikan007 likes this.

  23. FM12 Pisses all over FM13 for me! I wish I had never bought it!

  24. players have no skills in this years? sure ive seen the shoddy odd backheel now an then, or rarely an overhead kick...but wheres the ronaldo stepovers?
    sure the match engine is rubbish an feels sluggish, but not only that its like watchin paint dry lol

    to make this game "realistic", then first they need to make the players, the match and the managers to act more realistic, an less like a sorte of random events!
    theres no natural flow to a game and it hardly gets your heart pumpin with end to end action.
    Im enjoyin it at the min..but no doubt il be bored soon, maybe il give an online game ago..where your managing against real managers who make real decisions..rather than a computer programme that leaves you win when it wants to

    Do you think Alex Ferguson would be good at this game? or do you think he'd get stressed with all the crap we have to do lol

  25. Think you'll actually find they do act more realistic. They have to GO AROUND other players because of the collision detection (as Mike. reminded me about lol), there's a lot more backheels if the players are good enough and have the creative freedom...no end to end action? Had a 2-0 lead against Man City earlier on, then it just exploded into a proper end to end match....which I ended up losing 3-2 (my fault though-risked player fitness though Aguero didn't help much by being a smug b*astard), the passing>movement is a lot more fluid. The amount of times I've been absolutely engrossed in a match (which was quite a few times yesterday hence literally playing all day) is unreal. And the game absolutely does not "let you win". It's how you set up EVERYTHING for your team.

    Yes there's some bugs but I refuse to go into that as it's literally been done to absolute death. But when the patch comes out it's going to feel even more polished.

    And on a side note I was pleasantly surprised to notice some cool animation of my player spinning to the ground after being hacked down by Clichy. Another nice touch I failed to notice before.

  26. I agree with the original post, it seems more complex and relying on more factors than simply having the strongest team on the sheet. And that is exactly what football in the real world is about. That's why Stoke is a mid-table team, even though they play rugby. That's why Liverpool always drop points, even though they dominate nearly all games. It's complex, complicated, it's simply more advanced than previous versions.

    And that's probably exactly what SI were trying to do; add more of THAT type of realism to the game. Now we just have to wait for them to polish the game into the gem it could be, if it wasn't for way too many bugs and unrealistic choices made by players. But that's also why so many people seem to hate it, and I can fully understand that. It's like having a perfect, medium rare steak that tastes of awesomeness, only to be served a sauce that contains traces of vomit. You get that "IF ONLY" feeling sometimes.

  27. lol..youre obviously very easily pleased! an maybe a little bit blind...joke
    the passing n movement is depressing..this match engine would be great in a cricket sim lol
    an dude backheels..any sunday league player..actually any schoollboy can do a backheel better than the loofs ive got in my team..ok the oppositions defenders make them look good by searchin the skies for that cricket ball.
    What collision detection...come on its hardly BF3 were talkin about here..its 2 pixels bouncin into each other, one falls over, whilst the other stands there lookin at him gettin back to his feet before runnin off with the ball...now i like slapstick..but not in a footy match!
    And the game absolutely is programmed to let you win..its a programme, it doesnt hold any intelligence an knows how to beat any tactic available to mankind! Thats how on many games theres easy, medium an hard lvls.
    yep ive seen that animation too..but thats old news

  28. I also have to agree, i started playing just like i was in all the other FM games i have played and it wasnt working, after i started getting really into it, i have now started winning like i used to. You have to get really deep with the game now, check out the opposition watch how the game is going make swaps as you see fit and what i've noticed is having two wide wingers or two wide midfielders that can swap positions during the game is a really amazing thing. It puts the opposite defense under a lot of pressure when they cant man mark your men

  29. Why should we have to wait at least till February to get the polished game? It should be polished as soon as I play. Never again will I buy FM within the first month.

  30. Quote Originally Posted by HLG8 View Post
    Why should we have to wait at least till February to get the polished game? It should be polished as soon as I play. Never again will I buy FM within the first month.
    For the scope of the game they're attempting to make, SI have an incredibly small team. Frankly, I think giving them a little leeway when it comes to patching their games is fair enough. Not to mention there's a lot of companies who would just leave a game unpatched or patch it poorly.

  31. Quote Originally Posted by HLG8 View Post
    Why should we have to wait at least till February to get the polished game? It should be polished as soon as I play. Never again will I buy FM within the first month.
    Nothing wrong with that. I never buy it early and i never will. For a game of this magnitude its amazing it comes out playable at all.

    And sure, it should come out already polished, no arguments here. But this is where business crashes with reality, 95% of people only ever buy it to have transfer updates and stuff (look at the FIFA series), if they wait till February they might just as well skip a year.

  32. Mike.'s Avatar Mike.
    Super Moderator
    Quote Originally Posted by barakus View Post
    lol..youre obviously very easily pleased! an maybe a little bit blind...joke
    the passing n movement is depressing..this match engine would be great in a cricket sim lol
    an dude backheels..any sunday league player..actually any schoollboy can do a backheel better than the loofs ive got in my team..ok the oppositions defenders make them look good by searchin the skies for that cricket ball.
    What collision detection...come on its hardly BF3 were talkin about here..its 2 pixels bouncin into each other, one falls over, whilst the other stands there lookin at him gettin back to his feet before runnin off with the ball...now i like slapstick..but not in a footy match!
    And the game absolutely is programmed to let you win..its a programme, it doesnt hold any intelligence an knows how to beat any tactic available to mankind! Thats how on many games theres easy, medium an hard lvls.
    yep ive seen that animation too..but thats old news
    If you don't understand the importance of collision detection, then how can you make snide remarks about people being easily pleased. Its absolutely vital to the game. Without it, previously players could literally run through each other. Now they have to run around a player, like real life.

    Nor is the game programmed to make you win. FM doesn't work this way at all.

    Football isn't always end to end action either.


    As an aside, if people cant discuss things without resorting to personal remarks, I will remove posts and infract people. Starting to get very tired of this childish keyboard warrior attitude that has been going round recently.
    ajt09, GodCubed and thomas_e like this.

  33. Quote Originally Posted by Mike. View Post
    his childish keyboard warrior attitude that has been going round recently.
    My dad is bigger than your dad!
    robertlecomber09 and barakus like this.

  34. Quote Originally Posted by Tyton View Post
    My dad is bigger than your dad!
    All the beta testers are shit!

  35. Quote Originally Posted by Mike. View Post
    If you don't understand the importance of collision detection, then how can you make snide remarks about people being easily pleased. Its absolutely vital to the game. Without it, previously players could literally run through each other. Now they have to run around a player, like real life.

    Nor is the game programmed to make you win. FM doesn't work this way at all.

    Football isn't always end to end action either.


    As an aside, if people cant discuss things without resorting to personal remarks, I will remove posts and infract people. Starting to get very tired of this childish keyboard warrior attitude that has been going round recently.
    First, it you read it properly the "snide" remark was meant has a joke! Jeez you need to chill-out!
    Second, I thought the thread was about a discussion?
    Third, If you cant understand bad AI then how can you make snide remarks about me bein a childish keyboard warrior.

    I do apologise to the OP for sayin hes easily pleased an also slightly blind lol
    I do understand the importance of hit detection, I just dont see it done very well done in this game (maybe im slightly blind)..players running around players is good, but alas only a minority of players do this anymore in RL.
    Theyve gone the direction that tactics win football matches this game, not so much the players...which is (IMHO) hazzardous as weve seen on many peoples posts of unrealistic results..like someone like Gambia winning the world cup in 2016, or Arsenal gettin relegated in the first season..which is cool as im not a gunners fan Chelsea on my save are 16th

    As ive said before im enjoyin the game at the mo, tad bit easy..Im managing Newcastle, an after a rough start am lying 5th in prem! I havent done a single shout or changed tactics for any given match..

    I too am lookin forward to a patch, how an why they released it in its current state beggars belief.

  36. The tactics I used in FM12 actually work better in FM13, though it did require some tweaking, which I like because they're finally playing how I want them to play. What I don't find realistic is bottom league teams passing around the ball like they're Barcelona or that somehow I always get a goal against me around the 75th minute, regardless of opposition strength or scoreline.

  37. Quote Originally Posted by barakus View Post
    I too am lookin forward to a patch, how an why they released it in its current state beggars belief.
    Probably because if you wanted a completely bug free game you would have to wait for FM2001022337272.

    If the game hadn't been released in November, there would have been as much (if not more) bitching and whining about SI releasing it later than usual. Granted there are some issues within the game, as many people have pointed out, but they hardly render it unplayable. Arsenal hardly get relegated every save, rarely do an odd team win a major cup (but it does happen, see Greece in 2004) and tactics should make a big difference with various examples, Real Madrid in the galactico era for one, should have destroyed every team, but they did not.

    If you can't play the game because of these 'issues', then wait until the patch. Just because you have the game doesn't mean you have to pay it, the price won't be any lower when the next patch is released, so you won't have spent any more money. Go and play a game you enjoy, rather than play the game for the sake of playing, and then come back and treat it as a new game when you feel the correct patch has been released.

    To be honest though, I don't see the point in this thread, at all. There have been enough threads going over this subject (about 50,000 started by Raikan ) and all the points made have already been made, various times under various different guises. Getting a tad tiring.
    Mike. and GodCubed like this.

  38. While i do enjoy the new FM i have 2 things eating me alive and i hope someone above sees it or someone contradicts me in a way that makes sense and will help me play better:
    1.THE TRAINING is giving me extremely limited options and can make a child lucky be pressing a few buttons. it seems to me that the days where a guy dreams himself to be wenger or ferguson are over. What happens if i have the general set to atacking on average and that weeks focus on defending very high? while they cancel each other out,will one override the other, will they mix? Will my GK be training his finishing instead of handling? i see no separations and i have no idea if my defenders get specific training for what they need compared to the strikers. You have the individual focus but how does that blend with the general and weekly focus? I liked the days where you could make the shedules and see what they contain and who you put in them, and i'd like that back.
    2. The tactics seem to have stalled while the game got harder and more realistic they say. I liked the tactical options that '99 ch manager had although it lacked the graphics. you had the field divided into 12 parts and you could arrange your players the way you wanted to for every one of those 12 considering what do you want them to do if the ball is in one of them or if you are in possesion or not. THAT is what i call liberty and creativity and moreover REALISTIC. i go insane every time i see my players stepping on each others toes or have 3guys beeing passive while opposition does whatever they want with the ball.
    If you want to make it realistic, give me the oportunity to put my players in the field the way i want to and only then i can worry about the pressing, creative freedom, style of passing, etc. and if that fails i will know that i failed; right now i'll safely blame it on the limited options i have compared to what is expected to do.
    Raikan007 and barakus like this.

  39. 1) you still can train players individually on certain attributes and different roles to cover a set set of attributes, so its not that bad mate

    2) can you imagine that? would love to see the comments and threads if that was put in hahaha, people would probably commit suicide..

  40. Only just got the game. Already loving being able to give your chairman or Director of football a list of your transfer targets and letting them go buy them. Transfers were always a chore for me. Doing well so far. Just won the league with Heerenveen. More goals in this version for sure.

  41. Quote Originally Posted by JP Woody View Post
    Only just got the game. Already loving being able to give your chairman or Director of football a list of your transfer targets and letting them go buy them. Transfers were always a chore for me. Doing well so far. Just won the league with Heerenveen. More goals in this version for sure.
    Cool! I didnt even know you could do that!

  42. Mike.'s Avatar Mike.
    Super Moderator
    Quote Originally Posted by barakus View Post
    First, it you read it properly the "snide" remark was meant has a joke! Jeez you need to chill-out!
    Second, I thought the thread was about a discussion?
    Third, If you cant understand bad AI then how can you make snide remarks about me bein a childish keyboard warrior.

    I do apologise to the OP for sayin hes easily pleased an also slightly blind lol
    I do understand the importance of hit detection, I just dont see it done very well done in this game (maybe im slightly blind)..players running around players is good, but alas only a minority of players do this anymore in RL.
    Theyve gone the direction that tactics win football matches this game, not so much the players...which is (IMHO) hazzardous as weve seen on many peoples posts of unrealistic results..like someone like Gambia winning the world cup in 2016, or Arsenal gettin relegated in the first season..which is cool as im not a gunners fan Chelsea on my save are 16th

    As ive said before im enjoyin the game at the mo, tad bit easy..Im managing Newcastle, an after a rough start am lying 5th in prem! I havent done a single shout or changed tactics for any given match..

    I too am lookin forward to a patch, how an why they released it in its current state beggars belief.
    You misunderstand, collision detection makes them run around in the physical sense. Its vital for every piece of contact. Tackling, jostling, barging at corners, fighting to hold up ball, basically any place where players have to physically interact. This totally changes how defending and attacking works.

    Its not just tactics, its tactics and players. There have been people who have just about getting on with the game simply because their players are good enough to overcome the flaws in their tactics.

    Things like Arsenal getting relegated are issues not to do with player tactics, but are being dealt with for the next patch.

  43. Quote Originally Posted by barakus View Post
    Cool! I didnt even know you could do that!
    Yes add the player you want to "transfer targets" from your shortlist and your director of football will try and sign him if a deal is possible.
    barakus likes this.

  44. Quote Originally Posted by Raikan007 View Post
    about to play Tottenham in FA Cup Semi's and I usually play my 433 (Amc) and have done so for the past 30 odd games with 2 defeats and 3 draws..

    Original tactic/normal tactic

    Attachment 283041

    Tottenham have lined up with a 433 DM with Sandro/Fellaini being the Anchorman type player..

    Attachment 283042

    Now if I had to play my usual 433 with an AMC he would most likely be marked out of the game by their DM and have very little impact on the game, I rely quite a bit on this position to keep the ball rolling around nicely while my other players look to create space to receive the pass!

    So I have opted to drop the AMC back into the CM role, still giving him the AP type of role to push forward and look for space ahead of the other more defensive CM's, this will hopefully help over power their midfield as well as set the striker to play as DLF to drop deeper to link up the play as the gap between the mids and striker is a lot bigger than it was when I was playing an AMC.. coupled with this, he has been set to close down as well to provide a sort of diamond shape!

    New updated formation and a little change to tempo

    Attachment 283040

    When I get in the game I am going to employ my new little tweak I have found to be rather useful!



    so lets see how it goes going to start the game now
    Raikan,

    How do u view the oppositions tactics as you have shown in the pic of Spurs?

    Never knew you could view it that way

  45. Sorry being thick, ive just found it ;-)

  46. Hi Raikin, do you think best to create a tactic for each match?

  47. Quote Originally Posted by matheusbsantos View Post
    Hi Raikin, do you think best to create a tactic for each match?
    no, have a home tactic and an away one then a very defensive or attacking one as 3rd..

    change the home one slightly each game to counter your opp same goes for away etc..

  48. I am starting to get very very frustrated with tactics on FM13. I have been replaying an away game to Spurs over and over, to look at different tactical set ups and how they work in the ME. Every single logical system that I have tried does not seem to work like I envision it and I keep conceding stupid goals.

  49. Quote Originally Posted by Shiraz View Post
    I am starting to get very very frustrated with tactics on FM13. I have been replaying an away game to Spurs over and over, to look at different tactical set ups and how they work in the ME. Every single logical system that I have tried does not seem to work like I envision it and I keep conceding stupid goals.
    just wait for the patch Shiraz it is extremely frustrating at times I know!

  50. Spot on Raikan. Great thread! i was losing my mind a week ago! but i think i've finally got a grasp of the game and have even created what i believe to be a successfull tactic. can't wait for the new patch to come out! everyone get's frustrated every once in a while, but if you love this game, you'll keep on banging your head against the wall until you get to the other side and see the light!

    Cheers mate!

+ Reply to Thread
Page 1 of 2 12 LastLast

Content Relevant URLs by vBSEO