Like Tree104Likes

UPDATE 13.1.3 RELEASED for Football Manager 2013
Page 3 of 5 FirstFirst 12345 LastLast

  1. Quote Originally Posted by ajt09 View Post
    The full details are in the OP
    Yeah, I've read it on SI's pages as well, but it's not exactly very informative. The language is extremely general. I.e. not much of a bug review.

  2. Quote Originally Posted by Mike. View Post
    This is already miles ahead of of FM12, certainly isnt random. The updates were anything but random.

    They are only going to build on this, so chances are you will funamentally hate it.
    It still produces several weird fuck ups per game. Strange own goals, wingers walking the ball into the net from the byline, strikers seemingly unwilling to strike at the ball in front of a half-open net, etc. These sort of things destroy the immersion and believability of the match engine. They can improve the foundations as much as they want, as long as these things are still in there, and they very much are with my own eyes as witnesses, then it doesn't matter. FM12 had all but eliminated these incidents. They're back in full force here. No doubt once they eliminate those, we will end up with a superior match engine, but it just isn't there at the moment.

  3. Mike.'s Avatar Mike.
    Super Moderator
    Quote Originally Posted by recon View Post
    Yeah, I've read it on SI's pages as well, but it's not exactly very informative. The language is extremely general. I.e. not much of a bug review.
    Its pretty informative. The things you describe could be knock ons of different things. So a fix for them may not be described in the same style as you wrote, though off the top of my head, at least half of those have been fixed.

  4. Yeah, hence my question. I.e. Have anyone played with new patch and experienced improvements re those points.

    Cheers for the response.

    p.s. for best result new savegame?

  5. Mike.'s Avatar Mike.
    Super Moderator
    Quote Originally Posted by Ainu20 View Post
    It still produces several weird fuck ups per game. Strange own goals, wingers walking the ball into the net from the byline, strikers seemingly unwilling to strike at the ball in front of a half-open net, etc. These sort of things destroy the immersion and believability of the match engine. They can improve the foundations as much as they want, as long as these things are still in there, and they very much are with my own eyes as witnesses, then it doesn't matter. FM12 had all but eliminated these incidents. They're back in full force here. No doubt once they eliminate those, we will end up with a superior match engine, but it just isn't there at the moment.
    If you think they are still there, note them and report them. It's how further tweaks are made. Winger issue were definitely there in FM12, its a long standing annoyance of mine.

    There is a lot of rose tinted-ness about the FM12 engine, even though that had 11 patches.
    Last edited by Mike.; 21/11/2012 at 11:47 PM.
    ben_toon and kj94c like this.

  6. Mike.'s Avatar Mike.
    Super Moderator
    Quote Originally Posted by recon View Post
    Yeah, hence my question. I.e. Have anyone played with new patch and experienced improvements re those points.

    Cheers for the response.

    p.s. for best result new savegame?
    Fine with to carry on normal save.

    If you think the game peaked in 01/02, why are you playing now though? 01/02 was extremely basic, also buggy as hell. The game is entirely different.

  7. Ugh... the patch has really destroyed my tactic. I had a great rythm going in, averaging 55-60% poss with 15-20 shots per game, in the 15 matches I've done since last night, 50ish% poss and 1-8 shots? Argh, just in time to knock me out of FA cup and Europa.

  8. defence is still shite players just watching the ball roll past them while a striker a good 20 yards away runs up to it and taps it past the keeper-_-

  9. passing and movement off the ball,decisions have all bein improved alot tho so gj

  10. Quote Originally Posted by Mike. View Post
    If you think they are still there, note them and report them. It's how further tweaks are made. Winger issue were definitely there in FM12, its a long standing annoyance of mine.

    There is a lot of rose tinted-ness about the FM12 engine, even though that had 11 patches.
    You don't have to talk to me as if I'm a 12 year old retard, I know how SI work and I've put in my fair share of bug reports with PKM's on their bugs forum over the many editions I've played. And there's nothing rose tinted about my experiences with FM12, as I had a lot of issues with it (such as the ineffectiveness of wingers). However, what it certainly didn't do was produce as many glitches in player behaviour as FM13, due to years of polishing. And that's exactly what kills immersion in FM13, the fact you can win or lose a game by a few random moments in stead of winning or losing it tactically.

  11. Played 1 match yesterday after updating and i have to say that i am not impressed. In fact i have seen more strange stuff yesterday than in the 2 prior weeks:

    - player carrying the ball like it was an egg from the goal line to past the midfield line for IFK, just like in 12
    - physio not getting up and sliding his buttocks all the way to get to the injured player
    - long passes making almost perfect "U"
    - keeper stuck to the post, legs moving but going nowhere, like the linesman in 12
    - keeper still jump before the shot and animation as bad as before
    - throw ins STILL going to the opposition player (they must be colour blind)

    Only improvement i noticed was the fall down player who gets up before starting "running" now, not perfect but looks a bit better.

    And might not be related but the players were completely out of sync in the first 45 min like it was the first game with new tactic.
    Last edited by apalaxe; 22/11/2012 at 09:18 AM. Reason: typo's

  12. dunno what the complaints are about. the patch IMO has made things alot better no longer do wingers and fullbacks think they can do a carlos. players try to intercept passing. pressing is better, sure i have had to tweak my tactics but i'm scoring alot more just beat feyenoord 10-1 on aggregate, man city in there own back yard 3-0 and had about 4-5 5 nillers since the update all in all a success for me
    ben_toon likes this.

  13. Quote Originally Posted by ben_toon View Post
    Go to C/My Documents/Sports Interactive/FM 2013 - check to see if there is a crash dump folder in there and if there is delete it.

    Then go to steam, right mouse click on FM 2013 and select properties. Select Verify Game Cache and let it do its thing then open FM again.

    This should get find/fix/replace any corrupt files etc.
    there was no crash dump folder but i did verified the game cache. thanks for the advice

  14. loving this patch, much better, there are still a few flaws though.. keeping is not sorted out properly and the defenders are still ball watching on some occasions but overall, much much better!

    This is a very small little thing that I have noticed since the Demo and though SI might have picked it up to!

    We do not need over half a dozen decimal places..
    Attached Thumbnails Attached Thumbnails UPDATE 13.1.3 RELEASED for Football Manager 2013-man-utd-v-west-brom_-untitled-post-match.png  

  15. Quote Originally Posted by Mike. View Post
    If you think the game peaked in 01/02, why are you playing now though? 01/02 was extremely basic, also buggy as hell. The game is entirely different.
    I struggle a bit to describe why, as I'm sure some of it is romanticized by the passing of time. But it is the last time I really enjoyed it. Most of my mates I grew up with have it as their favourite as well. I guess I'd have to say it was (at the time) the best mix of detail and playability. Detail has grown immensely, but in my opinion playability has been left behind years ago.
    (I could probably also draw in the lack of "negative" incidents that are now gone due to libel etc which gave it a more real feel, but that would probs be a whole other topic (loved that hidden code). I understand it, but i detracts from gameplay. I mean you can go through a season now without Joey Barton throwing a hissyfit)

    As to why I play it - well I grew up with this game. I've played it since I was 14-15. Since Tommy Johnson from Derby was THE player to get once the game loaded up, when you'd play with Newcastle for Lee Clark, Robert Lee, as they'd just trashed Swindon 7-1 irl on the telly. I left it in 2007 due to what I've described earlier, but always keep an eye out for the reviews I guess. To give it another go.
    Mike. likes this.

  16. Quote Originally Posted by Raikan007 View Post
    loving this patch, much better, there are still a few flaws though.. keeping is not sorted out properly and the defenders are still ball watching on some occasions but overall, much much better!

    This is a very small little thing that I have noticed since the Demo and though SI might have picked it up to!

    We do not need over half a dozen decimal places..
    I had the decimal points on the last update, I thought it would have been rectified on this update but I'd rather the ME was up to scratch which it will be by Christmas I suspect

  17. has anyone had a ridiculous amount of stoppage time alot? fourth official will say one-two minutes and end up playing 5,6,7 minutes with no obvious delay. it may just be something i missed but would be interested if people are having this issue. this has happened about 6 times in last 12 games

  18. Quote Originally Posted by epic terrorist View Post
    has anyone had a ridiculous amount of stoppage time alot? fourth official will say one-two minutes and end up playing 5,6,7 minutes with no obvious delay. it may just be something i missed but would be interested if people are having this issue. this has happened about 6 times in last 12 games
    Is this in the Premier league with Man U? Fergie Association rules.

    But seriously, it happens to me when there are substitutions or injuries in after the stoppage time was set, which i personally find realistic

    Also the ref is not ending the match during set pieces and attacks, again i find it pretty well simulated.

  19. Finally!!! been waiting for this! its time to buy the game and make Sheffield united PL champions again!

  20. Quote Originally Posted by veez View Post
    anyone have any feedback on the ME changes so far? stuck at work, i'm so anxious to get home and play ths i'm nearly burning a hole in the carpet!!
    It could be worse. You could, like me, just have heard you'll be having to work late the next two weeks to finish a project -- but but how will Villa win the Champions League now?

  21. Quote Originally Posted by kewlwarez View Post
    It could be worse. You could, like me, just have heard you'll be having to work late the next two weeks to finish a project -- but but how will Villa win the Champions League now?
    sorry to hear that mate. i havent been getting much game time either. work from 9 to 6 and am youth football coach at a local club, used to have practice 2 nights a week but just got promoted so now i coach 3 nights a week plus game on weekend. i've managed to play 2 friendlies the last 3 days on my wolves save although as you rightly said, it can always be worse! at least i still get to coach some football, even if not in the game. but my players aren't as obedient or disciplined as in fm for anyone that thinks FM is hard, try managing sixteen 9 year olds each with a football for an hour and a half, and all you've got to help you is a whistle!! i have developed the patience of Mother Teresa

  22. Mike.'s Avatar Mike.
    Super Moderator
    Quote Originally Posted by recon View Post
    I struggle a bit to describe why, as I'm sure some of it is romanticized by the passing of time. But it is the last time I really enjoyed it. Most of my mates I grew up with have it as their favourite as well. I guess I'd have to say it was (at the time) the best mix of detail and playability. Detail has grown immensely, but in my opinion playability has been left behind years ago.
    (I could probably also draw in the lack of "negative" incidents that are now gone due to libel etc which gave it a more real feel, but that would probs be a whole other topic (loved that hidden code). I understand it, but i detracts from gameplay. I mean you can go through a season now without Joey Barton throwing a hissyfit)

    As to why I play it - well I grew up with this game. I've played it since I was 14-15. Since Tommy Johnson from Derby was THE player to get once the game loaded up, when you'd play with Newcastle for Lee Clark, Robert Lee, as they'd just trashed Swindon 7-1 irl on the telly. I left it in 2007 due to what I've described earlier, but always keep an eye out for the reviews I guess. To give it another go.
    Thanks for the answer. I wasnt having a go when I asked, just curious because they are such different games. The single biggest problem with FM is the lack of accessibly and clarity with documentation. They need something tike TTF '10 again, but official and bit smaller. I agree about the more "negative" things, they can only occur with regens now.

  23. Quote Originally Posted by epic terrorist View Post
    has anyone had a ridiculous amount of stoppage time alot?
    Yeah, I had one game where we ended up playing for 57 minutes in the first half.

  24. Mike.'s Avatar Mike.
    Super Moderator
    Quote Originally Posted by Ainu20 View Post
    You don't have to talk to me as if I'm a 12 year old retard, I know how SI work and I've put in my fair share of bug reports with PKM's on their bugs forum over the many editions I've played. And there's nothing rose tinted about my experiences with FM12, as I had a lot of issues with it (such as the ineffectiveness of wingers). However, what it certainly didn't do was produce as many glitches in player behaviour as FM13, due to years of polishing. And that's exactly what kills immersion in FM13, the fact you can win or lose a game by a few random moments in stead of winning or losing it tactically.
    Hardly spoken to you like a 12 year old. Firstly the bold applies to both FM12 and FM13, and pretty much any FM. secondly of course it isn't as polished, the last one had 11 patches (not including development) over 3 iterations of FM. So to say SI have lost the plot when its still incredibly early in the cycle makes no sense.

  25. Quote Originally Posted by Mike. View Post
    Thanks for the answer. I wasnt having a go when I asked, just curious because they are such different games. The single biggest problem with FM is the lack of accessibly and clarity with documentation. They need something tike TTF '10 again, but official and bit smaller. I agree about the more "negative" things, they can only occur with regens now.
    Yeah fella, no offence was taken either. Appreciate responses.

  26. Mike.'s Avatar Mike.
    Super Moderator
    Quote Originally Posted by recon View Post
    Yeah fella, no offence was taken either. Appreciate responses.
    01/02 was detailed but you could jump into it still. Because it was still relatively basic. The problem now is that you have all this detail, which is the right way to go imo, but no way of jumping in unless you already know what you are doing, or you visit the forums. In fairness to SI/wwfan they do admit its a big issue. Hopefully some sort of official "how to" will appear for future versions.

  27. had a chance to play a few games now and i have to say, ive givin SI alot crap about the ME but apart from a few defensive flaws still there its gone from complete and utter crap to absolutly brilliant, the players runs/movement/passing everything is so good now and 99% of the goals scored actually look realistic keepers are finally saving crap 2!!!

    GJ SSSIIII!!!!!!!!!!!!!!!!!!!!!!!!

  28. Quote Originally Posted by Adi1974 View Post
    there are still a few probs with match engine which is annoying me in my last 3 league games with millwall my keeper has come out to take a cross under no pressure and then all of a sudden 1 of my centerbacks comes charging behind him and heads the ball clear when its easier for the keeper to catch the ball
    what is your keepers command of area/communication/aerial ability stats??

  29. UPDATE 13.1.3 RELEASED for Football Manager 2013-david-forde_-overview-profile.png he is ok for the championship
    Raikan007 likes this.

  30. he has decent stats for championship so didnt understand why my cb was doing that

  31. Can anyone help with my tactics, basically since 13.1.3 I cant buy a win. I was playing the Mr Hough wingbacks formation and it has flopped post patch, so I switched to the 271 pav counter, that was LLLLL aswell.

    I am in a network mode with a few mates and amazingly just got the Chelsea job from birmingham on that back of awful results and no promotion. I am looking to build a 4-3-3 or 4-5-1 with a dm.

    What if anything works on this new patch, anyone had any success? help fast or roman will have me out the door. (tips/advice/downloads wanted)
    Steve Exley likes this.

  32. Quote Originally Posted by Adi1974 View Post
    he has decent stats for championship so didnt understand why my cb was doing that
    keepers programming is still a bit of, SI are sure to be looking into it..

    on a brighter note, thank you SI for not having to redo team talks to each player you sub in! It saves the exact team talk you used if you go back and make a few changes then confirm.

    not sure if you know what I mean by that but it used to irritate me on Fm12.. nice job!

  33. Quote Originally Posted by Skeletorxxx View Post
    Can anyone help with my tactics, basically since 13.1.3 I cant buy a win. I was playing the Mr Hough wingbacks formation and it has flopped post patch, so I switched to the 271 pav counter, that was LLLLL aswell.

    I am in a network mode with a few mates and amazingly just got the Chelsea job from birmingham on that back of awful results and no promotion. I am looking to build a 4-3-3 or 4-5-1 with a dm.

    What if anything works on this new patch, anyone had any success? help fast or roman will have me out the door. (tips/advice/downloads wanted)
    Wrong section. Should really post your question here:

    What Tactic Should I Use on FM 2013?

  34. Quote Originally Posted by Skeletorxxx View Post
    Can anyone help with my tactics, basically since 13.1.3 I cant buy a win. I was playing the Mr Hough wingbacks formation and it has flopped post patch, so I switched to the 271 pav counter, that was LLLLL aswell.

    I am in a network mode with a few mates and amazingly just got the Chelsea job from birmingham on that back of awful results and no promotion. I am looking to build a 4-3-3 or 4-5-1 with a dm.

    What if anything works on this new patch, anyone had any success? help fast or roman will have me out the door. (tips/advice/downloads wanted)
    http://www.fm-base.co.uk/forum/footb...ml#post1632831

    Fm13 in comparison to Fm12: Please read before complaining

    there are too many things to mention mate, where are you going wrong? are you trying to play the same way you did in Fm12? if you are, you not going to win much

    its a whole new game, whole new approach, whole new animal Fm13 love it!

    I have won 11 games in a row, lost only once so far this season as well (using the above tactic of mine and my new one I am working on)

    manage the team, act like a real manager, think like one!
    Attached Thumbnails Attached Thumbnails UPDATE 13.1.3 RELEASED for Football Manager 2013-manchester-united_-fixtures-schedule.png  

  35. No i played my own 451 (aml/amr) in fm 12, narrow, attacking, high line etc, worked fine, while others used that hazza download. FM 13, was about wingbacks, still attacking, but slow play...now I have no clue what to do as the patch isn't working on all 8 of my different tactics.

  36. untill this patch came out i was considering putting fm12 back on......! but now the players are doing what i want when i want and except the keeper thing i mentioned earlier im now loving the game

  37. Am I the only one encountering issues in defence since this update? Before the update with my Blackburn team I was sitting in 4th place happily, having beat the likes of Man U 2-0, Liverpool 2-1 and Arsenal 1-0, also getting a nice 1-1 draw away to city however since the update my defence now seems to be conceding anywhere between 2 - 4 goals per game. Im still scoring however my better strikers are now missing more clear cut chances and my centre backs have a tendancy to hold onto the ball for too long even though they are set not to hold up ball. I have now dropped down to 9th having struggling now against the lower teams which I should really be beating.
    CDXtreme likes this.

  38. Ive got all day tomorrow to myself and tonight when the missus is alseep so im going to look at my tactics and spend some time trying to sort out my defence. May try work on a stopper/cover partnership and have a normal line rather than pushing up. I have noticed improvements over my goalkeeper now not trying to dive att he ball when its going well wide

  39. Well managed to turn my team around when I got home from work, ended up finishing 7th in prem with Blackburn, since this patch I had to create a new set of tactics from scratch as I kept conceding too many. Now gone with 2 up front I ended the season strongly. Conclusion though its not the update thats failed me, its my fullbacks, they are crap

  40. Where can i download the update ??

  41. With people complaining about all the detail.. It is suppose to be a Football Manager simulation. Detail is in football management.

    If you don't like detail go play FIFA or FIFA Manager.

  42. Quote Originally Posted by esquita View Post
    Where can i download the update ??

    Steam does it automatically

  43. Even with the new update I am still really finding to get any enjoyment out of this new version of FM. I don't want to spend hours pouring over tactics. I preferred the approach in the earlier versions of plugging in a set of tactics - tweaking every now and then.

    The fun for me is in recruiting the players and seeing the team rise up the league when your new striker puts in 40 goals.

    I have played footie manager/champ manager for years but I am on the verge of falling out of love with it now.

    I have scored only 8 goals in 16 games with the new update version database and in too many matches the opposition scores in the last minute or the opposition keeper has the game of his life.

    I totally get the arguments about the game being more realistic that you have to constantly change your tactics to suit the opposition but it is a computer game - real life is entirely different.

    I just want the old FM back, but I fear that it has gone for ever and evolved into something that can no longer be enjoyed but endured.

  44. Quote Originally Posted by Steve Exley View Post
    I totally get the arguments about the game being more realistic that you have to constantly change your tactics to suit the opposition but it is a computer game - real life is entirely different.
    It's a simulator. It's designed to be as close to real life as possible. If you want to just buy loads of players and score 8 goals a game, go play FIFA Manager.
    peppilepew likes this.

  45. Might just do that...

  46. Quote Originally Posted by GodCubed View Post
    It's a simulator. It's designed to be as close to real life as possible. If you want to just buy loads of players and score 8 goals a game, go play FIFA Manager.
    I hate when people get high and mighty trying to perceive themselves as superstars of FM and belittling others who have a criticism of the game...

    Could you not be a little but more constructive instead of being cunty?
    kj94c likes this.

  47. I'm just bothered with the defense and GK running around like idiots and conceeding ridiculous goals xD

  48. Quote Originally Posted by CDXtreme View Post
    I hate when people get high and mighty trying to perceive themselves as superstars of FM and belittling others who have a criticism of the game...

    Could you not be a little but more constructive instead of being cunty?
    To be honest, myself, GC and loads of others have tried to be constructive and have NEVER belittled others because of criticism. The ones who have been "belittled" are the ones who have raged about the game and have not taken onboard advice that other people have given them-they simply cannot be bother to be patient unlike others. I've seen it quite a bit lately and there have been a sizeable number of dickpoles-I've been given abuse of a few myself and basically they can go do one. If they don't listen-meh.

    But back OT, he does have a bit of a point. Buying all the best players in no way guarantees immediate success. It can actually backfire if people don't allow a team to gel. There are people who are clearly not suited for the game, as it's a lot more realistic than previous versions-people wanted it. If people do find it too hard, they do forget there is other game modes available that make it much less complicated.

  49. Quote Originally Posted by ajt09 View Post
    To be honest, myself, GC and loads of others have tried to be constructive and have NEVER belittled others because of criticism. The ones who have been "belittled" are the ones who have raged about the game and have not taken onboard advice that other people have given them-they simply cannot be bother to be patient unlike others. I've seen it quite a bit lately and there have been a sizeable number of dickpoles-I've been given abuse of a few myself and basically they can go do one. If they don't listen-meh.
    I can understand that point of view... I had it pretty easy until my 4th season things got sticky and I couldn buy a win for me personally some people have genuine issues which isnt their fault and thats why I made that comment... Iv seen one too many comments from general users making statements about "play this game if you cant play this one" which I feel are a bit righteous... May be I acted a bit too swiftly but those comments irk me a bit...

    I had huge issues in my 4th season which were a combination of my strategy and crazy ME mistakes... Iv since rectified this insofar as I can win games but some silly things still happen and Im not playing how I want to play but my team is back on the road to success... What Im trying to say is this game is still in its infancy and people attacking each other with "your advice was stupid and pointless" or "dont play this game you're clearly shit at it" is getting to breaking point...

    We are all being real cunty with each other and soon anybody who needs real help wont get it... I like to figure things out myself but I hit a road block at one point the other night and when I turned to this board in shame I didnt get one ounce or hint of how to sort things out...

  50. Quote Originally Posted by ajt09 View Post
    To be honest, myself, GC and loads of others have tried to be constructive and have NEVER belittled others because of criticism. The ones who have been "belittled" are the ones who have raged about the game and have not taken onboard advice that other people have given them-they simply cannot be bother to be patient unlike others. I've seen it quite a bit lately and there have been a sizeable number of dickpoles-I've been given abuse of a few myself and basically they can go do one. If they don't listen-meh.

    But back OT, he does have a bit of a point. Buying all the best players in no way guarantees immediate success. It can actually backfire if people don't allow a team to gel. There are people who are clearly not suited for the game, as it's a lot more realistic than previous versions-people wanted it. If people do find it too hard, they do forget there is other game modes available that make it much less complicated.
    A very valid point and put across well. Like you said, I think people just expect to buy alot of players and expect instead success, it doesn't work like that IRL and certainly wouldn't work in a football management simulator that is designed to represent real life. I have been playing champ man/fm since day one and yes I admit the complexity over the years has made the game more of a challenge but that is part of taking the game to the next step. The problem is you can't please everyone, making the game not too easy/hard is a challenge in itself for SI.

+ Reply to Thread
Page 3 of 5 FirstFirst 12345 LastLast

Content Relevant URLs by vBSEO