No I don't remotely think that the
FM 09 engine is better than this one, and I feel pretty sure I didn't write that. What I do think was that the 13.1 ME was a huge step forward for the franchise, and that 13.2 erased almost all of that progress, which bums me out.
I like to hope that despite my criticism of the latest iteration, I'm not a moron, so I'm not going to, nor did i suggest that the tests I run are somehow more thorough than SI's. But I also don't think that Si is running the same tests as me. SI is trying to get fun gameplay and realistic results. I am trying to figure out inefficiencies in the game that might help me win, like "pace is more important to winning than strength", or, "arrives late in the box" is better than "gets forward whenever possible".
Honestly, I'm not sure why Si would run those types of tests. Do they care which PPM is better? or do they care that the PPM's accurately reflect a players tendencies? If I discovered that pace is more important than strength, would that mean SI did something wrong? No, it would mean that pace is more important than strength, which I think is probably also true in real life.
As for how i reached these conclusions, i'll give an example: Match prep: Take a random team, about to play a home game, and have them work on "tactics only" all week to establish a baseline. sim the game. record the margin of victory (+2 or -1, etc). Reload the game, and do this for the same match 20 times. Discard any result in which a red card was given. Discard the highest and lowest outliers. Now change to attacking movement match prep. Do the same thing. Record the margin of victory. Now go to an away fixture, do the same thing. Now do the same thing with a team in a different league. Now do the same thing with a team in a different division. Now do the same thing with "defensive positioning" match prep. You get the idea. With this test, I think I used parma, chelsea, and furth.
There might be things that skew those results, like a team that uses a really defensive tactic, or a team with really good strikers, but I bet that the result is pretty good. Especially this one. The result was so emphatic that I feel pretty good about it.
But you raise an important question. Before putting out the 13.2 ME, did SI test the match engine to see if they had made creativity and flair irrelevant?
Not sure. Would they test the new ME against each specific stat to see what effect it had on results? Maybe, but i doubt it. I think they tested it thousands of times, looking for the behaviors they wanted to eliminate, and they eliminated them. But you play the game, do YOU think that through balls, creativity and flair are still incorporated as they should be? If so, you're having a different experience than me and seemly most other people on the forum.
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