NOW TESTING IT IN FM13
Latest tweak for FM13 is found here ( click beneath to take you to post nr 122)
The 451 with Wingbacks
( or a 271 formation)
In this thread you will find a small set of tactics using the 451 formation, either with wingbacks or with fullbacks. The set consists of 4 versions that the user can/should switch between depeing on the situation.
Don’t look at the Team settings regarding Creative freedom, passing and Mentality as all the players ( apart from mentality in Overload) have tweaked settings.
Also notice that this is not an exploiting tactic so the tactic it self wont see your FC score 100 goals or make you win the league with Wigan.
( will be updated and found at the end of the post)
I have used this with many teams but not for a full season and only with squad SUITABLE FOR THE FORMATION AND APPROACH. I will update the thread with the results from a new started Reading save as the matches,
Wingbacks or Fullbacks ?
If you dont have players up for it, then you can drop the wingbacks into fullback position, like when playing against a team with quick AMR/L´s and your wingbacks are slow.
Have a look in the spoilers for some examples ( will update the thread with more)
Personally, I use this set to suit my managerial preferences. In some saves, I focus on building a team that relies on quick breaks that uses players with good stats in Strength, Aerobic and Tactics. Here, I am more likely to use COUNTER and OVERLOAD. In some saves, i try to build a team that focus on on passing and possession, using players with good stats in Tactics, Ball Control and Attacking. Here, I will be more likely to use ATTACKING AND CAUTIOUS POSSESSION
Attacking, quick, direct with the aim to overload the opponents defence. We play with a really high line of defence and when getting into possession, the ball is quickly played onto our wingers. Very few rund from the ball to make sure that tear the opponents defence apart by moving the ball rather than dribbling. To make sure we overload them, the wingers make the runs from deep more seldom.
Here we play attacking with lots of width with the aim to drag the opponent out of position and make them loose their defensive shape. Possession ?. Well this is the aim anyway. Its not your ordinary possession tactic that produces lots of passes or 75 % possession though. In fact, none of the versions do. To be able to use the most of the pitch we not only use lots of width but also the length of the pitch, hence the deeper line of defence. The aim is to approach the opponent with the ball and drag them out of position by player movement with AND without the ball.
Quickish, direct and one the counter. Here, the aim is to exploit an already open space rather creating one. The DMC might seem to have a really conflicting setting with him holding onto the ball and havering run with ball set to mixed but this is to ensure that when the opponents do sit with men behind the ball after us not having been able to lauch a quick enough attack through our MC´s, he will slow things down and dwell on the ball. It ensures us of keeping possession when the ocunter attack is clearly not on as well as being able to drag one of the opponents Mcs onto him to create space and be able to use triangles in the center of the park
Here, the aim is to keep the ball by playing slow and compact, players evaluating every situation one more time before making an easy pass to a team mate. Here, its not about scoring many goal but to control events on the field that we otherwise would not be able to control. Never mind a poor shot on target ratio. It basiclly happends instead of us loosing the ball in dangerous positions
First out, here is a really good summary on how a user called Rush is using this set in FM13. Click the spoiler to see how he uses it
If facing an underdog team that sits really deep and defend.
I would start out with Attack and follow the game closely, at least for the first 10 minutes. If the opponent doesn’t t lose their defensive shape due to having the whole midfield behind the ball, then perhaps trying to OVERLOAD their flanks is a better idea. Their attacks on the counter will probably be fruitless anyway since they will kick the ball up in haste onto a maximum of 2 players and we will sit with at least 3 in defense against them.
If on the other hand this compact opponent uses more men in front of the ball, then you have a better chance of scoring by using the slower and more patient ATTACK approach
Facing the superior opponent
Firstly, I would take a draw any day of the week. I would probably start with the CAUTIOUS POSSESSION unless I see that they have pushed up their defense to the limit where we easily can put balls in behind their fullbacks using COUNTER
Facing the Equal opponent
Here, I normally start out with either CAUTIOUS POSSESSION or ATTACK, depending on form, morale, home or away match. COUNTER is a version I switch to as a reaction to what I see on the pitch. If they push up and play more direct, then we can do so to and try hitting them on the break but with the COUNTERs lower d-line. Just watch out for those pacey AMR/L that might run awoke in our defense. If they are superior to our fullbacks, then the opponent have an advantage, just like in any tactic
During a game, i always use these Widgets. By having RADAR open at all times, I can easily spot the shape of both teams. I see if they make runs AHEAD of the ball ( Counter attacks or really attacking mentality, if there players sit really deep and dont attack, if their forwards moves into channels, if they use the width etc but most of all, I can notice changes in their approach
The other Widgets is something I use to see under what circumstances the teams play the way they d. Like the opponents FORMATION, if I see a change in their approach, is it because they have changed formation. Like in the MOTIVATION, are they loosing their defensive shape becase they are complacent, really tired or are they perhaps wining all the tackles because they are fired up and the same goes for our team.
The thing about squad building is not only to get players with great CA/PA and get a balance between defensive, supporting and attacking players. Its also to get players that can play a certain role and by using their skills and preferences able you to overcome a vaietry of opponents and managerial tactical approaches. If playing as a top team, its a must to have creative players acting from deep as well as players able to create chances and break the pattern in more advanced postions. For bottom team is hugely important to have hardworking players both in defense AND in the attacking phase, players that feel obligated to track back and take a good defensive position. Have this in mind when reading up on the different playerroles
Here, I would use different players depending on what team I am managing.
TOP TEAM FC
For instance, if you are playing with a top notch team, you would be better off with a more complete player that likes to come deep to get the ball. Players like Rooney, R.V.P. Aguero, and Tevez etc. This is naturally mainly down to the reason that you are more likely to use the more attacking versions where it’s better that the player links up with play rather than going straight for goal
When playing with a middle team, then pace is a must. If wanting to micro manage and use different players depending on the opposition, then a quick Poacher is the best choice when playing with COUNTER and ppms like Tries to beat the offside trap, moves into channels are great ppms. (Think Bent of Aston Villa). When playing against lesser teams and using ATTACK, then Gabby is probably a better choice as he plays with the back towards the goal. Although he also have the “beat the offside trap” preference, he will do so less often and will be more aware of the situation being able to see the flow of the game
When playing with an underdog, mostly using CAUTIOUS POSSESSION or COUNTER, and then having a quick Poacher and one more hardworking player (Defensive Forward) is the best way to go. If playing as Fulham, it would be Cisse ( Poacher)- Zamora( defensive FC)
Here, we have 2 different players assuming that most teams are likely to have 2 right footed players, meaning that the AMR will be the more creative and will look for space where it’s found whilst the AML will use his cut inside ppm and along with the Move into channels wide play. Remember to not look at these 2 players individually, but as partners. If the right one is a great crosser, then having a AML with good heading, agility, anticipation and off the ball will provide you with more goals than if that players likes to come deep and play with his back towards the goal etc. etc. If you have the opposite of this, feel free to mirror the flanks
WINGFORWARD RIGHT FLANK
He mainly acts like an Advanced Playmaker on support. This means that he is given a high creative freedom and looks for t-balls often. It is also important that he his stats matches his ppms. If he likes to run down the right flank, then he needs good crossing, if he likes to get inside the box, his need good anticipation, decision and off the ball.
WINGFORWARD LEFT FLANK
Here we use an attacking winger that looks to get forward by moving into channels. He plays a short passing game and looks to get inside the area more often than his partner out wide. If this player has the cut inside ppm and is right-footed, its huge bonus. Personally, I like this man to be pretty strong as he often ends up in tight situations in the box
THE CENTRAL MIDFIELDERS
Here, we use a Passer-Creator- Destroyer partnership. When reading about the roels beneath, look at it as tendencies rather as something written in stone.
CENTRAL MID RIGHT
Here we have the passer. He is the player that mainly stays back and plays a safer game without breaking forward early in attacks. He has a free role to be able to pass and move, pass and move.
As his left partner is more likely to follow up in attacks, he has a bigger defensive responsibility and should there for be able to defend.
CENTRAL MID LEFT
Whilst being the creator, he also acts like a Box2Box midfielder. This is the player that needs his flair, creativity and off the ball movements
Here is your destroyer. When playing with absolute top teams or have the ambition to be one, then having a complete DMC is naturally the best options. But for those teams that do not have the funds, let’s just make sure that he is great at defending and is able to read the game and make good decision
When looking at the screenshots, you will see that in the attacking versions, they act like wingbacks on attacks and in some whilst in the more defensive versions, they act like fullbacks on defend. This means that the bigger the team you are and the more likely you are to play more adventures, the more complete the have to be. As mentioned earlier, always reconsider where to play them. If the opponents are playing with really quick and smart AMR/L, then it’s perhaps after to play them in the DR/L position, especially if your players lacks in pace and positioning.
Not much to see here. They are basically your standard limited defender in a flat 2 men partnership. As they are so limited, it is important that they do have good concentration and above average in decision.
TARGET MAN & PLAYMAKER
I have not used any but if wanting to, then it would be the following
The MCleft = Playmaker in all version but Overload, then its the AMR
Target Men: The FC
OVERLOAD - TO FEET
ATTACKING POSSESSION - TO FEET/RUN AT BALL
COUNTER - RUN AT BALL
CAUTIOUS POSSESSION - TO FEET
PLAYING WITH 10 MEN
Naturally, the formation would depend on the result in the game but if wanting to defend a lead, I would use the CAUTIOUS POSSESSION using the following formation. As you see, we sub the more creative and roaming AMR and put the AML into AMCleft and uses the FC as a FCleft. If its a draw and you still feel that you might win, then use the same formation but use COUNTER
If you on the other hand are down a goal, I would use OVERLOAD from minute 75 and onwards and take off the DMC, pulling back the wingbacks into DR/L
The better tha team, the wider the pitch
The Better the team, the more adventures you can be but in the end, it highly depends on the opposition
- If playing with a top team and are using the Attacking possession approach, I would probably go for Attacking movement unless its a team that has really, really strong headers and have scored 5 goals from corners in their 6 matches, then defensive set pieces might be a good idea.
- If playing the counter version and really want to punish their slow defenders, you can again go for the Att. movement but if you fear their superior movement, then def. positioning is the way to go.
- If you feel your only chance is playing cautious, then you might go for Def.positioning, but if you feel comfortable in this area and it looks like you have a taller team then them ( like Celtic versu Barca), then your best chance might be using Cautious Possession and using Att.set pieces
So, it depends
As for what 3 versions to put in the match prep, I suggest Attacking possession, Counter and Cautious Possession as the team will be pretty familiar with the overload anyway being a mixture of all the other team settings
Semi exploiting. Mind you, I never seem to score that many anyway. I do expect you to tweak the attacking and defensive corners to suit your squad. Perhaps you wingers are really quick and should be left upfront when defensing corners or pethaps it one of your MC´s and the Striker that possesses the speed and strength to either beat the opponent in a quick break or hold onto the ball in advanced positions until re-inforcement arrives
SUITED FOR TEAMS LIKE...
When reading about the lack of players, you have to remember that its not written in stone, especially the part about the teams lacking a creator. Naturally, most underdogs dont have a great Box2Box Creator and the point here is that if wanting to be really, really competetive, challenging for the title, it is a must. When it comes to the destroyer, it is a far more important position to be filled bfore starting the season. A team cant simply live without him, just like no teams can cope without squad depth
ENGLISH PREMIER LEAGUE - LFCMarshall's Summer Transfer Update
ARSENAL - Have players in almost all positions
ASTON VILLA - Needs a AML or WBL and a better Passer with defensive skills
CHELSEA – Too many great AML. Maybe sell one and get a great AMR ( or retrain)
EVERTON – Needs a creator and one more AMR/L
FULHAM – Needs a creator
LIVERPOOL – Needs a destroyer and a destroyer backup
MAN CITY – Perfect squad
MAN UTD – Needs a destroyer backup( or use Jones as the Carrick backup)
NEWCASTLE – Retrain Ben Harfa to MC. Needs a left footed WBleft
NORWICH – Not suitable at all
QPR – Make Granero Natural in MC ( creator). Needs another WBL
READING – Needs a creator.
SOUTHAMPTON – Apart from having average players, they fit the approach
STOKE – Need more wingers. Sell of an attacker ?
SUNDERLAND – Not suitable unless getting a Creator + backup and Destroyer+backup
SWANSEA – Just needs more depth to the squad
TOTTENHAM – Just need a new creator or a creator backup ( to Huddlestone)
WBA – Needs a creator and a passer/creator backup
WEST HAM – Just need more squad depth
WIGAN – Just need more squad depth
User: catalinspk Team: West Ham 2011/12
Used mostly the Cautious versions and the Overload to get a goal
User:The better HalfTeam: Leicester
This is with one of the best teams in the world. Mainly using Attack at home and Cautious when on the road
User:The better HalfTeam: Crystal P ( media prediction 17th, Oldham 16th, Barnet 24th)
Here, I started a save with 3 managers.
With Crystal P, I mainly used the Cautious, hence seing a really small amount of goals
With Oldham, I mainly used Cautious. This made us win lots of away games but we draw too many at home ( 2-5-0) so here, I will probably have to use Attack if continuing the save.
With Barnet, I have mainly gone for COUNTER and OVERLOAD as in the lower leagues, its more about playing direct. Here yhou see that we scored more goals than in the other saves
User:The better HalfTeam: Arsenal, Summer Update
User:The better HalfTeam: Varberg, Swedish First Elite: Media Prediction of 16th ( dead last)
I mainly used CAUTIOUS
Downloadthese versions along with the CAUTIOUS found at the bottom of ther post and NOT the rest of the attachments