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***THE BETTER HALFS TACTICS & TRAINING CENTER*** Uploads, Discussion & Help Thread

  1. ***THE BETTER HALFS TACTICS & TRAINING CENTER*** Uploads, Discussion & Help Thread


    THE BETTER HALFS
    TACTIC & TRAINING CENTER

    thebeha@live.se ( add me on msn)
    http://www.facebook.com/thebetterhalf.tbh ( add me on Facebook)

    Welcome to my tactic center. Here, you will find all my uploaded tactics and training schedules for Football Manager 2012 and 2013. As you see, this opening seves as a index of the uploades, providing links to each and every one of them as they are posted in seperate posts. Click the link to get to the post explaining more indepth ( and where the download is found)

    You will find suggested settings as a base for discussion, set of 4 versions for the tinkerman and plug & play tactics for the casual gamer that prefers to focus on squad building

    Enjoy the read





    FOOTBALL MANAGER 2013

    UPLOADED TACTICS SETS OF 4 VERSIONS

    -Using the Classic Creator ( not the Wizard), I have made "sets" of tactics, each containing 4 different versions that one should implement all depending as a reaction to what one see on the pitch. Overload, Attacking Possession, Counter and Cautious Possession.

    So who are these sets for then ? Well, its not for the casual games that likes to plug & play, but instead they serve as an alterniv to the Tactic Creator only here, you only have 4 preset strategies not 7, not with different philosī.


    Asymmetric 451 -set of 4 versions

    The Better Halfīs Asymmetric 4222 - A Set Of 4 Versions

    The Better Halfīs 451 with Wingbacks - Set Of 4 Versions

    The Better Halfsīs Narrow 4123 - Set of 4 versions

    The Better Halfīs 352 Diamond - Set of 4 versions

    The Better Halfīs 352 with SW & Wingbacks - Set Of 4 Versions




    UPLOADED PLUG & PLAY TACTICS- SET OF 2 VERSIONS
    -Using the Classic Creator ( not the Wizard), I have made some tactics mainly for middleteams and underdogs. Each tactic comes in 2 versions. One aggressive and one more cautious. Unlike the setīs of 4 versions above, these are more for the CASUAL GAMER that prefers to focus on SQUAD BUILDING.


    Wide 42121 for Middleteams - Underdogs

    Direct Counter - Deep & Narrow 460




    UPLOADED SINGLE PLUG & PLAY TACTICS

    Plug & Play - Narrow Diamond by TheBetterHalf

    http://www.fm-base.co.uk/forum/footb...od-tactic.html

    FOOTBALL MANAGER 2012


    UPLOADED TACTICS SETS OF 2-4 VERSIONS
    -Using the Classic Creator ( not the Wizard), I have made "sets" of tactics, each containing 4 different versions that one should implement all depending as a reaction to what one see on the pitch.


    The 451
    - Great results with Stoke Underdog / Middleteam

    The Narrow Diamond - Top of the Table with Norwich 2011/2012 Underdog / Middleteam

    The Deep 442 - EPL winners with Aston Villa 2011/2012 Underdog / Middleteam

    The Deep 4231 Underdog / Middleteam

    The Wide 42121 - Promotion with Posh, Hudds, Morecambe Underdog / Middleteam

    352 -
    Currently under betatesting MiddleTeam/Top Team

    Narrow 4123 -
    Great results with Stoke and Top Teams Underdog/MiddleTeam/Top Team

    Narrow 41221 BOX
    - Great resulst with Top teams MiddleTeam/Top Team



    UPLOADED TRAINING SCHEDULES


    TBH Training Schedules

    THE PROJECTS
    Here I present my projects where I describe how one can set up a tactic for a specific team, or how I use on of my sets

    T
    HE ITALIAN
    4312 PROJECT

    The Palace Project -Setting up a tactic for specific players and circumstances

    ( For FM11 but the ideas are still valid)

    TACTICAL APPROACHES USING THE TACTIC CREATOR

    Here I present how I use the Tactic Creator, using shouts. A number of formations suiting topteams, middle teams and underdogs. Notice that none of these tactics are actually up for download but instead, you should look at the screenshots of the teamsettings and roles as inspiration


    FLAT 442

    MAN UNITED TACTIC
    - A TOP TEAM TACTIC

    ASTON VILLA TACTIC - A MIDDLETEAM TACTIC

    BOLTON TACTIC - A UNDERDOG TACTIC



    WIDE 4231
    ARSENAL A TOPTEAM TACTIC

    WBA TACTIC A MIDDLE TEAM TACTIC

    QPR TACTICA UNDERDOG TACTIC


    DEEP & WIDE 4222
    JUVENTUS TACTIC A TOP TEAM & MIDDLETEAM TACTIC


    451
    CHELSEA TACTIC - A TOP TEAM & MIDDLE TEAM TACTIC

    4312
    INTER & MILAN TACTIC - A TOP TEAM
    & MIDDLE TEAM TACTIC


    12.0.4 UPLOADED PLUG & PLAY TACTICS




    INTO OBLIVION - an asymmetric 451,


    CAUTIOUS in CAUSTON - A FLAT 442




    GRANDE FLAT 442 - Set of 6 versions

    GRANDE WIDE 41221 - Set of 6 versions

    GRANDE WIDE 4231 - Set of 6 versions


    Last edited by TheBetterHalf; 12/01/2013 at 09:46 PM.

  2. INTO OBLIVION
    - an asymmetric 451









    SUMMARY


    Within a narrow approach, we play a cautious build up, making sure that our players value the situation before making a call. We dont seek possession, nor do we play a high pressing game. Instead, we play with a rather defensive mentality and a deeper d-line. Many players hold on to the ball to drag the opposition out of position before launching a quick attack in an otherwise slow approach. By letting some player be more expressive along with having them roaming and moving into channels, we make sure that we can both be narrow in the build up and use the full pitch when the space in to be found


    THE DOWNLOAD LINK

    INTO OBLIVION - an asymmetric 451 by TheBetterHalf - Downloads - Football Manager 2012 Tactics, Wonderkids & Cheats



    THE PLAYERS


    FULLBACKS
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-fullback.png
    The role given is Fullback and he is not to try anything fancy. Instead, he holds on to the ball to lure the opposition on to him, playing a shortish passing game. Whilst he does not run with ball - beat his man with the ball - and forward - get past his man, into an attacking position without the ball - very often( set to rarely), he will still do so if the option is clearly on.
    Requirements: Decision – Tackling – Marking – Positioning – Stamina – Crossing –Anticipation



    CENTRAL DEFENDERS
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-dc.png
    Attachment 0
    Nothing fancy here as we use rather limited settings. Strong header that can read the game is always good and if they pacey, its as a huge bonus
    Requirements: Decision – Positioning- Anticipation – Marking – Jumping – Heading – Strength



    DEFENSIVE MIDFIELDER ( dmc)
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-dmc.png
    In the DMC position, we use a strong DMC that actually knows how to get into a good attacking position late in attacks. He moves into channels from deep and provides that little extra in those matches when we face deep sitting opponents. Naturally, he should be be able to carry out hid defensive duties as well.(If having 2 DMC/MC that are strong box2box types, then let them ( MC and DMC) swap)
    Requirements:Creativity – Technique – Passing – Composure – Positioning – Marking – Tackling – Strength – Off the ball



    CENTRAL MIDFIELDER ( MC)

    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-mcen.png
    Here, we have the mixture of a great passer and a strong ball winner. This is a player rarely seen in the lower leagues but in short here we play a normal central midfielder that breaks up attacks and keeps a simple but yet effective passing game, getting forward when the option is on and sometimes tries to beat his man with the ball. If having 2 DMC/MC that are strong box2box types, then let them ( MC and DMC) swap
    Requirements: Creativity – Technique – Passing – Composure – Positioning – Marking – Tackling - Strength


    WINGER (MR)
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-mr.png ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-mrv2.png
    A classic attacking winger or a defensive minded wide midfielder, the choice is yours. When playing away to Barca and using to use a more cautious lineup, then use the left settings. When wanting to play more attacking, using a more attacking minded player, then use the settings to the right. When I had a defenisive winger( ie, a wingback) that was really good in dribbling and had pace, I used the left settings along with run with ball set to often
    Requirements Winger ( attacking ): Decision – Creativity – Off the Ball - Strength – Passing – Dribbling – Flair – Finishing
    Requirements Winger ( defensive )Decision – Tackling – Marking – Positioning – Stamina – Strength - Passing –Anticipation



    ADVANCED WINGER ( AML)
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-amc.png
    The Advanced winger is to been seen as an inside forward rather then a classic winger. You can use both left and right footed players.
    Requirements:Off the ball, Acceleration, Pace, Dribbling, Crossing, Flair, Passing, Technique, Finishing



    ATTACKING MIDFIELDER ( AMC)
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-new-amcr.png
    Here we find an attacking AMC/FC or TQ rather then a box2box MC/AMC. If playing with a team that has resources, I would try to get a False nine that can swap position with the FC, also being a false nine.
    Requirements: Decision – Creativity – Off the Ball - Strength – Passing – Dribbling – Flair - Finishing.




    DEEP DROPPING FORWARD/FALSE NINE/TQ ( FC)

    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-fc.png
    The complete linkman, the false nine. He roams around the pitch from deep. He hold onto the ball and whilst his passing game is set to direct, he still makes those easy passes when linking up with play, before getting inside the area. This player needs his pace. Players like Tevez, Rooney, R.V.Persie etc are monsters here. Just notice that when using a single FC formation, its crucial that this players one of the best of the team. After all, you using just one FC and if he cant score, link up with play, then it’s all over. As always, its all about having balance in the team and making sure that all areas have more strength then flaws. As written in the AMC description, its can be a really good idea to let the AMC and FC swap position during the game. If playing with a top team, then one could try to get 3 False nine and rotate them and let them in AMC and FC.

    For weaker teams, just make sure that the player is a linkman and not one that plays on the shoulder off the last defender

    Requirements::Of the ball, Flair, Acceleration ( and pace) Finishing, Composure, Strength



    RESULTS

    Although not tested enough to be called the final version, its has still been with various teams at various levels.
    here are the latst results playing with Bristol Rovers in League two, a team that should be fighting in the topflight.
    Notice some great wins in the Leguae Cup away from home againt Championship teams
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-table.png***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-fixtures.png***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-1.png***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-lc1.png***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-lc2.png



    ..and some results from Users


    Here is the final table and team comparisons.
    Attachment 199939Attachment 199950
    Fixtures, transfers and season budget.
    Attachment 199940Attachment 199938Attachment 199949
    And here are the ratings and my key players' stats.
    Attachment 199941Attachment 199942Attachment 199943Attachment 199944Attachment 199945Attachment 199946
    League player stats and one of my best matches stats. Also one regen I found and signed from free transfer for the coming season.
    Attachment 199948Attachment 199937Attachment 199947
    From what I noticed the left winger is really important for success. Or maybe he did so well because he is my best player(Marco Reus). I don't think I've ever gotten into Champions League at the first season after promotion. Impressive tactic.



    MATCH PREPERATION


    The chosen tactics

    As this is a plug & play, you only let the team learn this one

    The Workload

    This slider dictates how much time the team puts into learning the chosen tactics. Remember that the higher the workload, the less time the team spends on the training ground, improving their stats.

    The focus area


    Preseason: When using a focus area, this takes up some of the time the team spends on getting fluid with the tactic. In preseason, playing a new save or if having lots of new players, you do need to use Team Blend so get the squad familiar with each other, playing as a team but if the team is already blended, I normally don't use any

    Pre Match: Here, i cant make any recommendations as such. There is no focus area that links up with this tactic as such so its common sense. If wanting to sacrifice some of the defensive stability to get better attacking movements, then this is perhaps something you do when facing those deep sitting teams that you should beat, using a more attacking lineup. Under opposite circumstances, well, you get my point. As for the attacking and defensive set pieces focus area, i use them only when I have a really good reason to. As an example, in my next game,


    OPPOSITION INSTRUCTION (OPTIONAL)

    DMC playmakers:Let the AMC specific manmakr him and close down always
    AML: show inside, into the arms of our DMC


    PITCH SIZE


    As for pitch size, I cant make any recommendations, its just down to common sense. If playing with a crap team in a huge pitch and you might be in for trouble though, just like when playing in a very short field with your top notch team


    SOUNDTRACK OF THE TACTIC


    Last edited by TheBetterHalf; 27/10/2011 at 08:12 PM.
    Kris and JP Woody like this.


  3. C
    AUTIOUS in CAUSTON
    - a FLAT 442











    SUMMARY


    Within a narrow approach, we play a cautious build up, making sure that our players value the situation before making a call. We dont seek possession, nor do we play a high pressing game. Instead, we play with a rather defensive mentality making sure that we keep a clean sheet. Many players hold on to the ball to drag the opposition out of position before launching a quick attack in an otherwise slow approach. By letting some player be more expressive along with having them roaming and moving into channels, we make sure that we can both be narrow in the build up and use the full pitch when the space in to be found. 1-0, 2-1, 2-0, 1-0, 1-0 is better then 5-0, 0-1, 5-0, 5-0, 5-0.



    THE DOWNLOAD LINK
    http://www.fm-base.co.uk/forum/downl...o=file&id=5747

    THE PLAYERS

    FULLBACKS
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-fb.png
    The role given is Fullback and he is not to try anything fancy. Instead, he holds on to the ball to lure the opposition on to him, playing a shortish passing game. Whilst he does not run with ball - beat his man with the ball - and forward - get past his man, into an attacking position without the ball - very often( set to rarely), he will still do so if the option is clearly on.
    Requirements: Decision – Tackling – Marking – Positioning – Stamina – Crossing –Anticipation


    CENTRAL DEFENDERS
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-dc.png
    Attachment 0
    Nothing fancy here as we use rather limited settings. Strong header that can read the game is always good and if they pacey, its as a huge bonus
    Requirements: Decision – Positioning- Anticipation – Marking – Jumping – Heading – Strength


    LEFT CENTRAL MIDFIELDER ( MC)
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-mcl.png
    Here, we have the normal strong central midfielder a strong ball winner. His role is very restricted and he holds on to the ball and plays short passes.
    Requirements: Decision - Technique – Passing – Composure – Positioning – Marking – Tackling - Strength


    RIGHT CENTRAL MIDFIELDER (MC)
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-mcr.png
    This is the unofficial playmaker of the team, the player that puts these t-balls onto our attacking players. As this is not an expressive tactic as such, he is not given lots of creative freedom. This does not mean that he will not use his creativity though, only that he won’t try the harder and unexpected things too often. Think of him as a creative Box2Box player rather then an elegant advanced playmaker
    Requirements: Decision - Technique –First Touch- Creativity - Passing – Composure – Positioning – Marking – Tackling - Strength


    WINGERS (MR & ML)
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-ml.png ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-mr.png
    As the tactic is cautious, their mentality is set to defensive and they both hold up the ball. On the other hand, they are set to dribble a lot to and are given the opportunity to be really expressive. This means that once they get high up in the pitch, they will act much more attacking then when having lots of players in between them and the goal. As you see, their roles are slightly different. The Right winger does not move forward to beat his man whilst the Left one does, moving into channels. This is just to get some balance in the tactic, getting movement from both sides of the field. This means that if you have a MR that likes to get forward at every opportunity, perhaps you need to mirror the formation*
    Requirements Winger) Decision – Tackling – Marking – Positioning – Stamina – Strength - Passing –Anticipation


    DEEP DROPPING FORWARD (FCleft)
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-fcl.png
    Being the most advanced player in the team, this linkman drops deep to connect with play and drag the center back out of position. He plays a simple passing game, holding on to the ball before moving into channels, in between the center backs.
    When speaking about a player like this, it’s not crucial that he like to drop deep or play with the back towards the goal. Just make sure that does not have conflicting ppms, like beat the offside trap or shoot from distance.
    Requirements: Decision – Of the ball, Flair, Acceleration (and pace) Finishing, Composure, Strength, Passing, Creativity- Agility


    DEEPLYING FORWARD (FCright)
    ***THE BETTER HALFS TACTICS & TRAINING CENTER***  Uploads, Discussion & Help Thread-fcr.png
    A player starting from further down the field, moving forward often.He plays a mixed passing game, looking for something to happen every time he gets the ball, either by dribbling to beat his man or by putting a t-ball into channels. By using these two player combination, we make sure that we have one player in the hole in every single attack, bring another dimension to the attacks
    Requirements: Decision – Of the ball - Flair - Acceleration (and pace) Finishing - Composure - Passing - Creativity





    RESULTS

    - Will be posted later. I have used this tactic with many teams but not long enough with any of them to post any screens

    MATCH PREPERATION


    The chosen tactics
    As this is a plug & play, you only let the team learn this one

    The Workload

    This slider dictates how much time the team puts into learning the chosen tactics. Remember that the higher the workload, the less time the team spends on the training ground, improving their stats.

    The focus area


    Preseason: When using a focus area, this takes up some of the time the team spends on getting fluid with the tactic. In preseason, playing a new save or if having lots of new players, you do need to use Team Blend so get the squad familiar with each other, playing as a team but if the team is already blended, I normally don't use any

    Pre Match: Here, i cant make any recommendations as such. There is no focus area that links up with this tactic as such so its common sense. If wanting to sacrifice some of the defensive stability to get better attacking movements, then this is perhaps something you do when facing those deep sitting teams that you should beat, using a more attacking lineup. Under opposite circumstances, well, you get my point. As for the attacking and defensive set pieces focus area, i use them only when I have a really good reason to. As an example, in my next game,


    OPPOSITION INSTRUCTION (OPTIONAL)

    PITCH SIZE

    As for pitch size, I cant make any recommendations, its just down to common sense. If playing with a crap team in a huge pitch and you might be in for trouble though, just like when playing in a very short field with your top notch team


    SOUNDTRACK OF THE TACTIC

    Last edited by TheBetterHalf; 01/11/2011 at 10:09 AM.


  4. Welcome to my training section.


    Here you will find some uploaded schedules, schedules with the aim to form players into the desired roles. When looking at the different roles, bare in mind that these are NOT synonym to the ones found in the wizard. Instead, these are to be looked at as they are in real life. For instance, in midfield, we use not Central Midfielder as in my opinion, a central midfielder on a support duty within a balanced appraoch IS in fact a Box 2 box midfielder or if used in on defensive duty with hard tackling, then he IS actually a ball winner sitting deep etc etc.

    Download Link

    Cllick here, then scroll down the end of the post


    When will I see result ?

    It depends. A common misunderstanding is that training schedule it self raises the Current Ability. This is not the case. The workload of the training along with the quality of the coaches, the mental stats of the player, his overall ambition to become better, the facilities, the quality of the coaches along with the most important part, the match practice are those factors that really matter. When you get these right, the players gets better and if using a training schedule that is well though out, you as a coach have the ability to make sure he gets more skillful in areas that not only he benefits form, but also in a way that suit the way you approach the game



    What schedules should I use ?

    This is up to you. If playing a direct quick counter game, then perhaps its better to train the MCs into 2 Box2Box and one anchorman. If playing a fluid control based 442, then perhaps the approach will be different. In my current save with Bristol Rovers, I am using really quick wingers, wingers without any defensive skills. As these are quite easy to get and they perform well in the lower divisions, it might be that I need to focus on bringing in and forming my DMC/MC newgenes and young guns into more defensive players. If wanting to use a playmaker, he should probably be a Deep or Defensive one and the other one would probably be a ball winner.

    So you see, its all about the approach




    The Workload is to high for me !!

    If you get a lot of injuries due to the strength and aerobic training, then reduce that category with 20 %. If all the players on that schedule are complaining, then reduce the workload with about 2 nothes. If a single players is complaining, tell him to get stuffed


    Individuall training focus

    Here, you have a chance to either let a player focus extra on something that hinders him from using his other skills, focusing extra on a skill that whilst not having a multiple effect like the previously mentioned, still is an important skill that is too low, or, train on a crucial skill that is already high, raising it to 18, 19 or perhaps 20




    The Training Categories
    Here, I have cut & pasted what is already in the game, just to make it more clear






    The Schedules




    DEFENDERS


    Central Defender
    This is your average central defender






    Defensive Wide Defender
    This player is a player similar to a central defender is terms of duties only here, he need to be able to break up attacks with his feet rather than with his head







    Attacking Wide Defender
    A player that covers lost of space, running up and down the flank. of all the wide players, these are the ones mostly involved in the transition phase and should be able to both break up attacks as well as beating their man and make an opening pass/cross.







    MIDFIELDERS





    Anchorman DMC
    A limited DMC that should be a master of defensive positioning.







    Hardworking Ballwinner DMC/MC
    The ball winner is a player that should not only be able to tackle and get into a good defensive position to do so, buy also to cut angels and mark players tightly. He plays a simple passing game and hold on to the ball.







    Supporting Central Box to Box Midfielder DMC/MC/AMC
    A player covering a large amount of space. He should be able to carry out both defensive and attacking duties







    Attacking Midfielder MC/AMC
    A player focusing on bieng at the end of the attacking phase rather then in the build up of the transition phase. Has very few defensive duties



    Defensive(Deep lying) Playmaker DMC/MC
    A creative player that looks to dictate the tempo and spread opening passes form deeper down the field. Should be able to to handle a wider range of passes as well as helping out keeping the teams defensive shape and breaking up attack






    Attacking( Advanced) Playmaker MC/AMC
    A creative player that looks to make those final t-balls from higher up in the pitch, focusing more on the attacking duties then the defensive







    Defensive Winger

    Hardworking wide player that should be able to get into a good defensive positioning, anticipate the opponents next move/ movement, break up attacks, hold on to the ball, pass that opening pass and/or beat his man and put in a cross.







    Wide Mid/Winger MR/L/AMR/L
    A player moving up and down the flank, providing width and making crosses, moving into the area without the ball. Covers large areas of the field. Needs to be able to beat his man. Puts a bigger focus on the attack then the defence compared to the wingbacks and defensive winger.







    Wingforward AMR/L
    Acting like a forward, he goes straight for goal or sets up a teammate with a t-ball rather then making crosses,
    staying wide




    ATTACKERS




    Trequartista
    Creative player that empathise on the attack and the attack only. A great passer with a great mind








    Target Man - Strong - Support
    Like the TQ, this player should lie in the hole. Unlike the TQ, he does not need to be creative or posses great technical ability. Instead, he needs his strength. Needs off the ball skills







    Complete Forward, Deep lying Forward & The Complete Target Man( support) to feet
    In my opinion, these two roles requires the same skills. He should have great movement and vision. He should be good both with and off the ball and he the higher up the field he plays, the more desperate he needs an eye for a goal








    Advanced Forward/Poacher & ( quick )Target Man Attack
    Using his off the ball skills along with his nose for a goal, he becomes your main goalscorer. Pacey, Technique and Agility are other important skills

    Last edited by TheBetterHalf; 19/11/2011 at 07:36 PM.

  5.  
    Coming next
    UPDATED WITH NEW VERSION
    (Look at post nr 22)
    BETTER HALF

    FLAT 442
    11.2.1





    Previously, I have had one masterthread containing all my tactics but now I have decided to give each and every tactic a thread on its own, using the old masterthread as a workshop. In this tactic, we play in a flat 442, using shouts as a reaction of what happens on the field. I prefer playing down the flanks but in the uploaded version, the passing focus is set to mixed and changes when using the shouts so in short, when I use the tactic, I start the match playing down the flanks and then manually change the focus play to "default" when making the shouts ( i.e, actually playing through the middle when shouts "narrow" ) The flow of the game is really nice to watch and as its a flat 442, its in my opinion much more fun to build a squad around. being able to fit in most player types. I have uploaded all player settings, just click the link. In the Role description I have also provided you with some key stats and although they might seem like old news, it wont hurt to read them again
    As you can see in the screenshot below( click the link), we play Standard-Balanced and don't use a Playmakers or a Target Man

    TEAM INSTRUCTIONS ( Click the link)



    TACTIC FOUND AS AN ATTACHMENT AT THE END OF THE POST



    MAJOR TWEAKED SETTINGS - The closing down of the team is fixed and the mentality of the MCs, Dcs and the FCleft( Poacher)


    SHOUTS

    The shouts are the ones that I have used with this tactic. Naturally, you can use others too, just remember that the closing down of all players are fixed as well as the mentality of some of the players and those wont be effected.

    To play more attacking
    STRATEGY - CONTROL
    SHOUTS - EXPLOIT FLANKS and/or PLAY WIDER


    To break down more cautious opponents by playing in a more controlling manor

    STRATEGY - CONTROL
    SHOUTS - RETAIN POSSESSION and TRY OVERLAPS, Sometimes also DROP DEEPER but not against teams using a AMc or a false nine

    To punish and counter an opponent that press high and attacks you

    STRATEGY - COUNTER
    SHOUTS - GET BALL FORWARD, PLAY MORE NARROW, PUSH UP

    To play more cautious and keep possession whilst still trying to attack when the opportunity arises
    STRATEGY - COUNTER
    SHOUTS - RETAIN POSSESSION, TAKE A BREATHER, PLAY MORE NARROW, PASS TO FEET


    ROLES - Click the links to see their settings

    FULLBACKS Keeps it rather simple

    Defensive Keys :Work rate -> Decision -> Positioning -> Marking -> Tackling
    Attacking Keys : Decision -> Crossing -> Passing
    Nice ppms: -


    CENTRAL DEFENDERS They keep it simple.

    Defensive Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
    Attacking Keys: Decision-> Passing
    Nice ppms: Stays back at all times


    WINGERS

    Our MR keeps the width.

    Defensive Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
    Attacking Keys: Decision -> Off the ball -> Pace -> Passing -> Crossing
    Nice ppms: Runs down right flank, Moves into channels

    ML, here we have a winger that moves into channels

    Defensive Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
    Attacking Keys Decision -> Stamina ->Dribbling -> Pace -> Crossing
    Nice ppms: Moves into channels, Gets inside the box



    CENTRAL MIDFIELDERS

    MCleft Is a more advanced holding player that keeps it simple

    Defensive Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
    Attacking Keys: Decision -> Passing -> Off the ball
    Nice ppms: Arrives late in the opposition area

    MCright is the more creative and hits t-balls from deep

    Defensive Keys: Decision -> Creativity -> Passing
    Attacking Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
    Nice ppms: Dictates tempo, Looks for a t-ball



    ATTACKERS

    FCleft

    Our main scorer. Its importnat that he is able to not only get to the right place at the right time but also to actually put the ball into the net when the chance comes along. If he has good arial ability, then it’s a huge bonus but pace is more important

    Defensive Keys: Work rate -> Tackling
    Attacking Keys: Off the ball -> Anticipation -> Pace -> Finishing -> Composure -> Agility
    Nice ppms:Moves into channels

    FCRight - This player makes the final pass to the Poacher in FCleft

    Defensive Keys: Work rate -> Tackling
    Attacking Keys: Off the ball -> Anticipation -> Pace -> Passing -> Strength -> Agility
    Nice ppms:Moves into channels



    RESULTS

    Really good results with Burnley, Birmingham, Charlton, Crewe and Arsenal

    Table with Burnley Burnley Player stats

    OPPOSITION INSTRUCTIONS

    These are the OIs that I personally use or consider using when playing with almost any tactic. All depening on how indepth I want to get in the current save

    Lone Striker
    Tight mark and Close Down set to always

    Strong but slow striker holding onto ball in a 2-man attack
    Hard tackle, show onto weaker foot. i

    Rubbish crossers
    I show them down the line

    Great crossers with right foot on right flank etc.
    Show them inside

    Advanced MC with good longshot and/or with great flair
    Show onto weaker foot, Close Down

    Deeplying playmaker and/or holding player
    I let one of my Strikers manmark him and use Close down always



    MATCH PREPERATION

    Tactics
    I usually save the Tactic as " Normal" and then make 2 more tactics. One that plays with more width and in a higher tempo( control) and one that play more narrow slow and on the counter( Counter). I then load up these 3 versions and let the players become familiar with all 3 versions so that we can use the shouts to its full benefit.

    Focus Area and workload
    Here, I use Team Blend for the first 2 months and then change depending on the opposition. Sometimes focusing on the more defensive aspects and sometimes the more attacking. As for the workload, I use heavy in the preseason and then in the middle or just under it during the rest of the season


    TEAM TALKS AND THE MEDIA

    I don't do media and as for teamtalks, It depends. Sometimes I go more indepth and make notes and sometimes I basically let my assman do it for me

    PITCH SIZE

    If i am a top team and tend to go for the more attacking shouts when playing at home, I choose a wide pitch. If I am an underdog, I keep a narrow pitch

    POOR WEATHER

    Well, I play in England and its raining....constantly. This I one of the reasons why I like to use take a breather in many matches to save energy but then again, I also use get ball forward when I feel that the opposition are the more tired side. One thing to remember though is to lower the d-line when playing in a long pitch on a rainy day, especially if having slow defenders or playing teams that have vey quick attackers and that tend to play more direct

    PLAYING WITH 10 MEN

    If I want to see out the game, being in the lead or drawing, I tend to remove the FCright and put the FCleft in the center as a FFC, always checking that he has kept his role and has the same settings as before moving him. After that, I use the more cautious counter shouts. Counter, Retain, Breather, To feet and Narrow. If I on the other hand is loosing, I do the same but 10 minutes from full time, I put the more attacking MC in the AMC position, pull in the wingers into MCl och MCR and play Attack, Wider and push up the d-line even more

     
     
     
     
     






















    DRIFTING SIDEWAYS
    - an asymmetric 4231

    SUMMARY

    THE DOWNLOAD LINK
    THE PLAYERS
    RESULTS
    MATCH PREPERATION


    The chosen tactics

    As this is a plug & play, you only let the team learn this one

    The Workload

    This slider dictates how much time the team puts into learning the chosen tactics. Remember that the higher the workload, the less time the team spends on the training ground, improving their stats.

    The focus area


    Preseason: When using a focus area, this takes up some of the time the team spends on getting fluid with the tactic. In preseason, playing a new save or if having lots of new players, you do need to use Team Blend so get the squad familiar with each other, playing as a team but if the team is already blended, I normally don't use any

    Pre Match: Here, i cant make any recommendations as such. There is no focus area that links up with this tactic as such so its common sense. If wanting to sacrifice some of the defensive stability to get better attacking movements, then this is perhaps something you do when facing those deep sitting teams that you should beat, using a more attacking lineup. Under opposite circumstances, well, you get my point. As for the attacking and defensive set pieces focus area, i use them only when I have a really good reason to. As an example, in my next game,


    OPPOSITION INSTRUCTION (OPTIONAL)

    PITCH SIZE

    As for pitch size, I cant make any recommendations, its just down to common sense. If playing with a crap team in a huge pitch and you might be in for trouble though, just like when playing in a very short field with your top notch team


    SOUNDTRACK OF THE TACTIC

    Last edited by TheBetterHalf; 09/12/2012 at 11:17 PM.





  6. CONTACTS

    thebeha@live.se

    DOWNLOAD

    Click for Download


    In this thread, you will find a set of tactics, just like in my old threads for FM09 and FM10. You might argue that since the introduction of the Tactical Creator, these sets have become obsolete but as I am not finding the structure of Defensive, Counter, Balanced, Control good enough, I decided to make my own framework of these different strategies. As you see, these tactics have been made in the Classic Mode so shouts are disabled, along with the ability to see the players roles and crucial stats.

    Why use this set then ?. Well, basically, its for users that likes the idea of being if charge, using micro management but feels that the wizard has too many options that are just not good enough. Its for people that whilst wanting to win every game feel that there is more to it then just plug & play but wanting some easy guidelines on how to do it. For people that have a decent knowledge how the match engine works and knows when to attack and when to defend but just don't fancy the Tactic Creator. In short, if you are truly great at reading the game and pay attention to every single detail, then this set is not for you as you wont need it but for those that likes the idea of using other peoples tactics and wanting to learn something on the way, not just plug & playing, then this is for you


    Assumption 1

    All versions must have a descriptive name and as this always leads to different definitions due to ones personal perspective, people will interpret the text beneath differently. There for, its important that you read the follow text a few times, load up the different tactics and read it once more




    The Versions

    As I stated earlier, I am not that keen on the structure of the preset Strategies in the Wizard. Basically, I feel that they are too many and that whilst the shouts are a great way to implement several tweaks by just one or two clicks, they are not helping me as ( for example) when I want to play wider, push up the team and get ball forward, I might still want to do this using the same passing game and the same tempo, only using more t-balls and more width etc. Naturally, using only 6 preset approaches is far more static then the TC, but its an approach that I feel more comfortable with. In this set, you will see that there is no Contain version, no defensive, no Balanced, no Control, no attack or no Overload. Instead, I have chosen to call the versions the following.

    Defend
    – something in between the normal Contain and Defend, but more aggressive
    Cautious – Something in between Defend and Balanced
    Counter – Something similar to the TC Counter but here we use it only as in the description
    Standard – Something in between Balanced and Attack
    Slow Breakdown – A version that I feel is lacking in the TC, a way to play cautious whilst playing ultra aggressive
    Overloading Attack – A mixture between Attack and Overload

    So you see, by using these versions, there are really only 2 starting options, at least when playing as a normal team. Either you go for a more cautious approach, using CAUTIOUS or you go for a more attacking one, using STANDARD. If being top of the league and outclassing the opponents in terms of quality, its possible that SLOW BREAKDOWN would be the best version to start all matches with, almost like today's Barcelona do. Don't expect this version to replicate the flow of that team though as its not the though at all. With this said, please read further on to see the full description of the different versions



    Defend

    This is one of two versions where we use a different formation, pulling back the RIGHT FC into the AMC, dragging the LEFT FC into the center positions. Used to defend a lead, play a defensive appraoch within a more defensive formation or keep a loss to its minimum. We don't sit too deep and just defend though, we will attack as well as keeping possession in advanced positions is one of the keys to holding off the opponents

    Cautious

    This is a more cautious approach towards a game. Don’t be fooled by the name and that its only the 2nd most attacking tactic in order of the set. Even if playing as a top team, this approach is a good one when being on the road. In real life, very few teams actually play attacking away from home. We play slow and narrow, using ,many players to hold on to the ball and we do launch quick counter attacks when the players feels those passing options are on

    Counter

    Warning: This version is more direct and when playing on the counter, you need to make sure that here is actually something to counter, space in the 3rd half to play the ball into. With the counter box ticked, the players will, unlike the Cautious version, launch these counter attacks more frequently and mots importantly, even though the opponent sits with many men behind the ball. Personally, I would never use this as a starting version only based on the assumption that the opponent will push up their fullbacks and threaten us form the start. Use incorrectly, we will see a big loss in possession and being hit on the counter ourselves. Used correctly, its much more deadly than the Cautious version

    Standard

    As there is no Attack version in this set, this one is the Standard approach when not wanting to play cautious. It will never be about possession but about the scoreline. If playing as Everton/Man U/Arsenal/Sunderland home to WBA, this would be my main starting version.

    Slow Breakdown

    More attacking than Standard ?. Hm, actually not but as the title suggests, it’s a more probing approach. Within almost the same cautious approach as the version cautious, we here push up the line of defence and hassle the opponent. We use more of the pitch width and play down the flanks to drag those deep sitting opponents apart

    Overloading Attack

    This is the 2nd version using a different formation, now pushing up the MR/L into the AMR/L positions. Here, we push up the team and overload the area where the ball is. We use the space out wide and hassle the opponent into making defensive errors. Lots of movement along with an attacking mentality sees us pushing hem back again and again. Why should one not use this tactic all the time then ?. Well as you probably understand, you might easily get hit on the counter by the opponent and the players don’t have the stamina to play like this whole matches.



    Players

    Playing flat 442 in perhaps one of the most difficult approaches there is in FM as it puts really high demands on you as a manager and on the players ability to both open up space for each other, move into that space as well as keeping the shape of the team when defending. Beneath you will find a short description of the players. Notice that I have left out Determination and Decision amongst the important stats as its so obvious that its needed in every player in the team

    With this said, using this 442 set with lowr league teams might be too difficult. NOt only because the players will have to be of some standard but also because when using the incorrect version, it will be harder to spot if its down to you as a manager or if its just the players being crap


    Goalkeeper:
    Common sense applies



    Central Defenders
    Attacking Keys: Passing
    Defensive Keys: Positioning, Anticipation, Marking, Tackling, Strength, Concentration, Jumping, Heading
    Here, we use a sort of limited stoppers. As always, its better to have the best defenders in the world and not crap players so again, common sense here boys. These players are on tight zonal marking and even though we don’t play with a high d-line in most versions, pace and anticipation is crucial when up against those ME exploiting pacey attackers with flair



    Fullbacks
    Attacking Keys:Crossing, Passing,
    Defensive Keys: Positioning, Anticipation, Marking, Tackling, Stamina, Concentration Pace
    Same here really. Common sense. One thing that one do need to look out for are the players with really attacking ppms. Although this brings another dimension to the attack, they get caught out of position too often.



    Central Mid – RIGHT
    Attacking Keys:First Touch, Technique,, Pace, Passing, Off the ball
    Defensive Keys: Anticipation, Positioning, Marking, Tackling, Concentration
    A mixture between your Box to Box midfielder, Hardworking Ball winner and a Elegant AMC. Can you have a player like this in the CCC1 ?. Well, Hell no. What I am saying is that amongst your MCīs, the player with the better attacking stats and more adventurous ppms should be played here. If he is strong to and knows how to break up attacks, then its just great



    Central Mid – LEFT

    Attacking Keys:Creativity, Technique, Passing, Composure
    Defensive Keys: Positioning, Marking, Tackling, Strength
    Here, we have the mixture of a great passer and a strong ball winner. Again, just like in the role above, this is a player rarely seen in the lower leagues but again, here, we play the ones that stays behind, breaks up attacks and keeps a simple but yet effective passing game



    MR/L
    Attacking Keysff the ball, Acceleration, Pace, Dribbling, Crossing, Flair, Passing, Technique, Finishing
    Defensive Keys:
    In a 442, its important that you have balance in the squad. Wingers playing in MR/L should not only be able to beat their man, dribble and get inside that area but also defend, breaking up attacks and cutting angels. If playing with middle teams, you are highly unlikely to sign this perfect player and if playing with that top notch team, its not certain that they need to be able to defend but I think that you get my point anyway. These players, should be able to get into a good attacking position by using their movement. Even though they don't cross that often, its important that they know how to. As always in this game, pace, acceleration and flair means ever so much. Fetidness ?. It does not matter actually although I prefer left on left and right on right.



    Forward RIGHT
    Attacking Keysf the ball, Flair, Acceleration ( and pace) Finishing, Concentration
    Defensive Keys:None really
    The pacey poacher. Quick, agile and with a goal for an eye. This player often starts from deep and its good if he has attacking movement ppms. Just make sure he doesn't like to take first time shorts or shot from distance.

    Forward LEFT
    Attacking Keysf the ball, Flair, Acceleration ( and pace) Finishing, Composure, Strength
    Defensive Keys: none
    Aha.. here we have my favourite, The complete linkman. He roam around the pitch from deep. He hold onto the ball and whilst his passing game is set to direct, he still makes those easy passes when linking up with play, before getting inside the area. This player needs his pace. Players like Beckford at Everton is a monster here and I just cant imagine how good R.V.Persie would be. Just notice that when using a single FC formation, its crucial that this players one of the best of the team. After all, you using just one FC and if he cant score, link up with play, then it’s all over. As always, its all about having balance in the team and making sure that all areas have more strength then flaws





    Set Pieces

    I actually used a downloaded tactic when making these ones, using it as a clean sheet so the set pieces are from that one. Defensively they seem really good and we score our fair share on the attacking, mostly from free kicks but also some from corners( mostly against poor teams though). Feel free to change them to something better or worse


    Match Preparation


    The match preparation is divided into 3 different areas

    The 3 chosen tactics for the team to learn
    - I would either use the 3 versions I am most likely to use. If going to use them all, then load up Cautious, Standard and Attacking Overload. This way, the team Will gets the best fluidity with the tempo, width, passing, mentality, press, etc that is used in all 6 versions

    The Workload
    This slider dictates how much time the team puts into learning the chosen tactics. Remember that the higher the workload, the less time the team spends on the training ground, improving their stats.

    The focus area

    Preseason: When using a focus area, this takes up some of the time the team spends on getting fluid with the tactic. In preseason, playing a new save or if having lots of new players, you do need to use Team Blend so get the squad familiar with each other, playing as a team but if the team is already blended, I normally don't use any

    Pre Match: Here, i cant make any recommendations as such. There is no focus area that links up with this set so its common sense. If wanting to sacrifice some of the defensive stability to get better attacking movements, then this is perhaps something you do when facing those deep sitting teams that you should beat, using the more attacking versions. Under opposite circumstances, well, you get my point. As for the attacking and defensive set pieces focus area, i use them only when I have a really good reason to. As an example, in my next game, playing as Everton home to Aston Villa, i see that they have scored 6 goals from corners in just 7 matches so here, I might go for focusing extra on Defensing set pieces, just like I might go for attacking set pieces away against a team where I see this as a chance to snatch the 3 points late in the game, playing cautious throughout the game


    Other Information

    As for pitch size, I cant make any recommendations, its just down to common sense. If playing with a crap team in a huge pitch and you might be in for trouble though, just like when playing in a very short field with your top notch team. Team talks, and opposition instructions are also things that cant be recommended as it would depend heavily on the situation
    Last edited by TheBetterHalf; 11/01/2012 at 08:06 PM.




  7. DOWNLOAD

    Click for Download


    CONTACTS

    thebeha@live.se



    In this thread, you will find a set of tactics, just like in my old threads for FM09 and FM10. You might argue that since the introduction of the Tactical Creator, these sets have become obsolete but as I am not finding the structure of Defensive, Counter, Balanced, Control good enough, I decided to make my own framework of these different strategies. As you see, these tactics have been made in the Classic Mode so shouts are disabled, along with the ability to see the players roles and crucial stats.

    Why use this set then ?. Well, basically, its for users that likes the idea of being if charge, using micro management but feels that the wizard has too many options that are just not good enough. Its for people that whilst wanting to win every game feel that there is more to it then just plug & play but wanting some easy guidelines on how to do it. For people that have a decent knowledge how the match engine works and knows when to attack and when to defend but just don't fancy the Tactic Creator. In short, if you are truly great at reading the game and pay attention to every single detail, then this set is not for you as you wont need it but for those that likes the idea of using other peoples tactics and wanting to learn something on the way, not just plug & playing, then this is for you


    Assumptions

    All versions must have a descriptive name and as this always leads to different definitions due to ones personal perspective, people will interpret the text beneath differently. There for, its important that you read the follow text a few times, load up the different tactics and read it once more



    The Versions

    As I stated earlier, I am not that keen on the structure of the preset Strategies in the Wizard. Basically, I feel that they are too many and that whilst the shouts are a great way to implement several tweaks by just one or two clicks, they are not helping me as ( for example) when I want to play wider, push up the team and get ball forward, I might still want to do this using the same passing game and the same tempo, only using more t-balls and more width etc. Naturally, using only 6 preset approaches is far more static then the TC, but its an approach that I feel more comfortable with. In this set, you will see that there is no Contain version, no defensive, no Balanced, no Control, no attack or no Overload. Instead, I have chosen to call the versions the following.

    Defend – something in between the normal Contain and Defend, but more aggressive
    Cautious – Something in between Defend and Balanced
    Counter – Something similar to the TC Counter but here we use it only as in the description
    Standard – Something in between Balanced and Attack
    Slow Breakdown – A version that I feel is lacking in the TC, a way to play cautious whilst playing ultra aggressive
    Overloading Attack – A mixture between Attack and Overload

    So you see, by using these versions, there are really only 2 starting options, at least when playing as a normal team. Either you go for a more cautious approach, using CAUTIOUS or you go for a more attacking one, using STANDARD. If being top of the league and outclassing the opponents in terms of quality, its possible that SLOW BREAKDOWN would be the best version to start all matches with, almost like today's Barcelona do. Don't expect this version to replicate the flow of that team though as its not the though at all. With this said, please read further on to see the full description of the different versions



    Defend

    This is one of two versions where we use a different formation, pulling back the AMR/L into the MR/L positions. Used to defend a lead, play a defensive appraoch within a more defensive formation or keep a loss to its minimum. We don't sit too deep and just defend though, we will attack as well as keeping possession in advanced positions is one of the keys to holding off the opponents

    Cautious

    This is a more cautious approach towards a game. Don’t be fooled by the name and that its only the 2nd most attacking tactic in order of the set. Even if playing as a top team, this approach is a good one when being on the road. In real life, very few teams actually play attacking away from home. We play slow and narrow, using ,many players to hold on to the ball and we do launch quick counter attacks when the players feels those passing options are on

    Counter

    Warning: This version is more direct and when playing on the counter, you need to make sure that here is actually something to counter, space in the 3rd half to play the ball into. With the counter box ticked, the players will, unlike the Cautious version, launch these counter attacks more frequently and mots importantly, even though the opponent sits with many men behind the ball. Personally, I would never use this as a starting version only based on the assumption that the opponent will push up their fullbacks and threaten us form the start. Use incorrectly, we will see a big loss in possession and being hit on the counter ourselves. Used correctly, its much more deadly than the Cautious version

    Standard

    As there is no Attack version in this set, this one is the Standard approach when not wanting to play cautious. It will never be about possession but about the scoreline. If playing as Everton/Man U/Arsenal/Sunderland home to WBA, this would be my main starting version.

    Slow Breakdown

    More attacking than Standard ?. Hm, actually not but as the title suggests, it’s a more probing approach. Within almost the same cautious approach as the version cautious, we here push up the line of defence and hassle the opponent. We use more of the pitch width and play down the flanks to drag those deep sitting opponents apart

    Overloading Attack

    This is the 2nd version using a different formation, now puhsing up the AMR/L into the FR/L positions Here, we push up the team and overload the area where the ball is. We use the space out wide and hassle the opponent into making defensive errors. Lots of movement along with an attacking mentality sees us pushing hem back again and again. Why should one not use this tactic all the time then ?. Well as you probably understand, you might easily get hit on the counter by the opponent and the players don’t have the stamina to play like this whole matches.



    Players


    Goalkeeper:

    Common sense applies

    Central Defenders
    Here, we use a sort of limited stoppers. As always, its better to have the best defenders in the world and not crap players so again, common sense here boys. These players are on tight zonal marking and even though we don’t play with a high d-line in most versions, pace and anticipation is crucial when up against those ME exploiting pacey attackers with flair
    Attacking Keys: Passing
    Defensive Keys: Positioning, Anticipation, Marking, Tackling, Strength, Concentration, Jumping, Heading


    Fullbacks
    Same here really. Common sense. One thing that one do need to look out for are the players with really attacking ppms. Although this brings another dimension to the attack, they get caught out of position too often.
    Attacking Keys:Crossing, Passing,
    Defensive Keys: Positioning, Anticipation, Marking, Tackling, Stamina, Concentration Pace


    Defensive Midfielder
    Here, I use an anchorman. He is on Loose zonal and his job is to stay central and cut angels rather than to chase players a cross the field. I like this player to be bale to get in a good defensive position, be able to read the game and break up attacks. If you have a slow and has the looks rather then the brain, you might suffer. Work rate, determination, anticipation along with some physic and you are good to go
    Attacking Keys:Passing
    Defensive Keys: Anticipation, Positioning, Marking, Tackling, Concentration


    Central Mid – RIGHT
    A mixture between your Box to Box midfielder, Hardworking Ball winner and a Elegant AMC. Can you have a player like this in the CCC1 ?. Well, Hell no. What I am saying is that amongst your MCīs, the player with the better attacking stats and more adventurous ppms should be played here. If he is strong to and knows how to break up attacks, then its just great
    Attacking Keys:First Touch, Technique,, Pace, Passing, Off the ball
    Defensive Keys: Anticipation, Positioning, Marking, Tackling, Concentration



    Central Mid – LEFT
    Here, we have the mixture of a great passer and a strong ball winner. Again, just like in the role above, this is a player rarely seen in the lower leagues but again, here, we play the ones that stays behind, breaks up attacks and keeps a simple but yet effective passing game
    Attacking Keys:Creativity, Technique, Passing, Composure
    Defensive Keys: Positioning, Marking, Tackling, Strength

    Wingers
    Hm… left foot on right or left on left. Well, in this tactic, it does not matter. If you have a great heading monster in the Forward position, well , then perhaps some crosses are in order, just like its better to have In Cutting wingers ( by ppms) if all the opposition players with a really, really deep d-line and no DMCs, all the mids pushing up.

    Just remember that in some cases, players( left on right) with the cut inside ppms are too selfish (low team work) and then, they will go straight at goal at all times, even if having a really poor angel and good passing options is on.

    The wingers are setup to dribble and beat their man. They rarely cross but as this is to be seen as a tendency rather then big no no, they will still make that cross when the options is there, preferably to the far post where the winger on the other flank has, by using his skill or ppm, moved towards.
    Attacking Keys:Off the ball, Acceleration, Pace, Dribbling, Crossing, Flair, Passing, Technique, Finishing
    Defensive Keys: None really


    Forward
    Aha.. here we have my favourite, The complete linkman. He roam around the pitch from deep. He hold onto the ball and whilst his passing game is set to direct, he still makes those easy passes when linking up with play, before getting inside the area. This player needs his pace. Players like Beckford at Everton is a monster here and I just cant imagine how good R.V.Persie would be. Just notice that when using a single FC formation, its crucial that this players one of the best of the team. After all, you using just one FC and if he cant score, link up with play, then it’s all over. As always, its all about having balance in the team and making sure that all areas have more strength then flaws
    Attacking Keys:Of the ball, Flair, Acceleration ( and pace) Finishing, Composure, Strength
    Defensive Keys: none


    Set Pieces

    I actually used a downloaded tactic when making these ones, using it as a clean sheet so the set pieces are from that one. Defensively they seem really good and we score our fair share on the attacking, mostly from free kicks but also some from corners( mostly against poor teams though). Feel free to change them to something better or worse

    Match Preparation


    The match preparation is divided into 3 different areas

    The 3 chosen tactics for the team to learn

    - I would either use the 3 versions I am most likely to use. If going to use them all, then load up Cautious, Standard and Attacking Overload. This way, the team Will gets the best fluidity with the tempo, width, passing, mentality, press, etc that is used in all 6 versions

    The Workload
    This slider dictates how much time the team puts into learning the chosen tactics. Remember that the higher the workload, the less time the team spends on the training ground, improving their stats.

    The focus area

    Preseason: When using a focus area, this takes up some of the time the team spends on getting fluid with the tactic. In preseason, playing a new save or if having lots of new players, you do need to use Team Blend so get the squad familiar with each other, playing as a team but if the team is already blended, I normally don't use any

    Pre Match: Here, i cant make any recommendations as such. There is no focus area that links up with this set so its common sense. If wanting to sacrifice some of the defensive stability to get better attacking movements, then this is perhaps something you do when facing those deep sitting teams that you should beat, using the more attacking versions. Under opposite circumstances, well, you get my point. As for the attacking and defensive set pieces focus area, i use them only when I have a really good reason to. As an example, in my next game, playing as Everton home to Aston Villa, i see that they have scored 6 goals from corners in just 7 matches so here, I might go for focusing extra on Defensing set pieces, just like I might go for attacking set pieces away against a team where I see this as a chance to snatch the 3 points late in the game, playing cautious throughout the game


    Other Information

    As for pitch size, I cant make any recommendations, its just down to common sense. If playing with a crap team in a huge pitch and you might be in for trouble though, just like when playing in a very short field with your top notch team. Team talks, and opposition instructions are also things that cant be recommended as it would depend heavily on the situation



    Results

    I will not upload any fantastic screens of my success as it would be irrelevant. Incorrectly used, this set will see you under perform and correctly used, you will achieve your goals as long as they actually are in reach and not based on an illusion ;DTeams that have been used in testing are: Milan, Genoa,, AIK ( SWE), MFF(SWE) and Blackburn. Currently I am enjoying a save with Everton 2011/12 update and will keep you posted with some results
    Last edited by TheBetterHalf; 11/01/2012 at 08:06 PM.






  8. CONTACTS

    thebeha@live.se


    DOWNLOAD LINKS

    Click for Download


    In this thread, you will find a set of tactics, just like in my old threads for FM09 and FM10. You might argue that since the introduction of the Tactical Creator, these sets have become obsolete but as I am not finding the structure of Defensive, Counter, Balanced, Control good enough, I decided to make my own framework of these different strategies. As you see, these tactics have been made in the Classic Mode so shouts are disabled, along with the ability to see the players roles and crucial stats.

    Why use this set then ?. Well, basically, its for users that likes the idea of being if charge, using micro management but feels that the wizard has too many options that are just not good enough. Its for people that whilst wanting to win every game feel that there is more to it then just plug & play but wanting some easy guidelines on how to do it. For people that have a decent knowledge how the match engine works and knows when to attack and when to defend but just don't fancy the Tactic Creator. In short, if you are truly great at reading the game and pay attention to every single detail, then this set is not for you as you wont need it but for those that likes the idea of using other peoples tactics and wanting to learn something on the way, not just plug & playing, then this is for you


    Assumption 1


    All versions must have a descriptive name and as this always leads to different definitions due to ones personal perspective, people will interpret the text beneath differently. There for, its important that you read the follow text a few times, load up the different tactics and read it once more




    The Versions


    As I stated earlier, I am not that keen on the structure of the preset Strategies in the Wizard. Basically, I feel that they are too many and that whilst the shouts are a great way to implement several tweaks by just one or two clicks, they are not helping me as ( for example) when I want to play wider, push up the team and get ball forward, I might still want to do this using the same passing game and the same tempo, only using more t-balls and more width etc. Naturally, using only 6 preset approaches is far more static then the TC, but its an approach that I feel more comfortable with. In this set, you will see that there is no Contain version, no defensive, no Balanced, no Control, no attack or no Overload. Instead, I have chosen to call the versions the following.

    Defend
    – something in between the normal Contain and Defend, but more aggressive
    Cautious – Something in between Defend and Balanced
    Counter – Something similar to the TC Counter but here I use it only as in the description
    Standard – Something in between Balanced and Attack
    Slow Breakdown – A version that I feel is lacking in the TC, a way to play cautious whilst playing ultra aggressive
    Overloading Attack – A mixture between Attack and Overload

    So you see, by using these versions, there are really only 2 starting options, at least when playing as a normal team. Either you go for a more cautious approach, using CAUTIOUS or you go for a more attacking one, using STANDARD. If being top of the league and outclassing the opponents in terms of quality, its possible that SLOW BREAKDOWN would be the best version to start all matches with, almost like today's Barcelona do. Don't expect this version to replicate the flow of that team though as its not the though at all. With this said, please read further on to see the full description of the different versions



    Defend

    This is one of two versions where we use a different formation, pulling back the Wingers back to MR/L. Used to defend a lead, play a defensive appraoch within a more defensive formation or keep a loss to its minimum. We don't sit too deep and just defend though, we will attack as well as keeping possession in advanced positions is one of the keys to holding off the opponents

    Cautious


    This is a more cautious approach towards a game. Don’t be fooled by the name and that its only the 2nd most attacking tactic in order of the set. Even if playing as a top team, this approach is a good one when being on the road. In real life, very few teams actually play attacking away from home. We play slow and narrow, using ,many players to hold on to the ball and we do launch quick counter attacks when the players feels those passing options are on

    Counter

    Warning: This version is more direct and when playing on the counter, you need to make sure that here is actually something to counter, space in the 3rd half to play the ball into. With the counter box ticked, the players will, unlike the Cautious version, launch these counter attacks more frequently and mots importantly, even though the opponent sits with many men behind the ball. Personally, I would never use this as a starting version only based on the assumption that the opponent will push up their fullbacks and threaten us form the start. Use incorrectly, we will see a big loss in possession and being hit on the counter ourselves. Used correctly, its much more deadly than the Cautious version

    Standard


    As there is no Attack version in this set, this one is the Standard approach when not wanting to play cautious. It will never be about possession but about the scoreline. If playing as Everton/Man U/Arsenal/Sunderland home to WBA, this would be my main starting version.

    Slow Breakdown

    More attacking than Standard ?. Hm, actually not but as the title suggests, it’s a more probing approach. Within almost the same cautious approach as the version cautious, we here push up the line of defence and hassle the opponent. We use more of the pitch width and play down the flanks to drag those deep sitting opponents apart

    Overloading Attack

    This is the 2nd version using a different formation, now puhsing up the MR/L into the AMR/L positions and pull back the AMC into MCc. Here, we push up the team and overload the area where the ball is. We use the space out wide and hassle the opponent into making defensive errors. Lots of movement along with an attacking mentality sees us pushing hem back again and again. Why should one not use this tactic all the time then ?. Well as you probably understand, you might easily get hit on the counter by the opponent and the players don’t have the stamina to play like this whole matches.



    Players


    When using a formation without a DMC, it is important that the central midfielders can play the part and defend at the same level as your ambition.Whilst these players need to be good defensivly, its equally important that at least one of the starting MCs have some creative blood running through his veins. If not, then you will probably struggle breaking down those defensive and deep sitting teams
    Notice that I have left out Determination and Decision amongst the important stats as its so obvious that its needed in every player in the team


    Goalkeeper:

    Common sense applies

    Central Defenders
    Here, we use a sort of limited stoppers. As always, its better to have the best defenders in the world and not crap players so again, common sense here boys. These players are on tight zonal marking and even though we don’t play with a high d-line in most versions, pace and anticipation is crucial when up against those ME exploiting pacey attackers with flair
    Attacking Keys: Passing
    Defensive Keys: Positioning, Anticipation, Marking, Tackling, Strength, Concentration, Jumping, Heading


    Fullbacks
    Same here really. Common sense. One thing that one do need to look out for are the players with really attacking ppms. Although this brings another dimension to the attack, they get caught out of position too often.
    Attacking Keys:Crossing, Passing,
    Defensive Keys: Positioning, Anticipation, Marking, Tackling, Stamina, Concentration Pace


    Central Mid – RIGHT
    Here we have a more hardworking MC, a mixtire between a ballwinner and a central mid on support. He needs to be able to take a good defenisve position as well as make a easy pass after had hold on to the ball to slow things down
    Attacking Keys:First Touch, Technique, Passing, Off the ball
    Defensive Keys: Anticipation, Positioning, Marking, Tackling, Concentration,


    Central Mid – LEFT

    Here, we have the mixture of a great passer and a strong ball winner. Again, just like in the role above, this is a player rarely seen in the lower leagues but again, here, we play the ones that stays behind, breaks up attacks and keeps a simple but yet effective passing game
    Attacking Keys:Creativity, Technique, Passing, Composure
    Defensive Keys: Positioning, Marking, Tackling, Strength


    Wingers
    Hm… left foot on right or left on left. Well, in this tactic, its better to have players that moves into channels and/or huges the line, runs down X-flank with ball as the space inside is already taken by the AMC and the FC. In some acses, the wingers will still cut inside and off the ball, they will often seek the space near their post to meet up with a cross or a low t-ball
    The wingers are setup to dribble and beat their man. They rarely cross but as this is to be seen as a tendency rather then big no no, they will still make that cross when the options is there, preferably to the far post where the winger on the other flank has, by using his skill or ppm, moved towards.
    Attacking Keysff the ball, Acceleration, Pace, Dribbling, Crossing, Flair, Passing, Technique, Finishing
    Defensive Keys: None really


    Attacking Midfielder
    Here, I would play the typicall MC/AMC rather then a AMC/FC. Mostly because I want a player that likes to make a t-ball instead of going for goal but also because we already have 3 players in more advanced positionsthat should provide good passing options
    Attacking Keys: Off the ball, Acceleration, Dribbling, Creativity, Flair, Passing, Technique, Finishing, Composure
    Defensive Keys: Tackling


    Forward
    3 words: One Quick Poacher. Actually, that is all it takes, One quick poacher. What is a poacher then ?. Well, he needs to be able to read the game, have the ability to move into free space and put the ball away. How quick does he have to be ?. Well, as long as he is smart, he doen not need more than 14 in that stat. If this player is even more complete, then its even better
    Attacking Keysff the ball, Flair, Acceleration ( and pace) Finishing, Composure, Agility, Dribbling
    Defensive Keys: none







    Set Pieces


    I actually used a downloaded tactic when making these ones, using it as a clean sheet so the set pieces are from that one. Defensively they seem really good and we score our fair share on the attacking, mostly from free kicks but also some from corners( mostly against poor teams though). Feel free to change them to something better or worse


    Match Preparation


    The match preparation is divided into 3 different areas


    The 3 chosen tactics for the team to learn

    - I would either use the 3 versions I am most likely to use. If going to use them all, then load up Cautious, Standard and Attacking Overload. This way, the team Will gets the best fluidity with the tempo, width, passing, mentality, press, etc that is used in all 6 versions

    The Workload
    This slider dictates how much time the team puts into learning the chosen tactics. Remember that the higher the workload, the less time the team spends on the training ground, improving their stats.

    The focus area

    Preseason: When using a focus area, this takes up some of the time the team spends on getting fluid with the tactic. In preseason, playing a new save or if having lots of new players, you do need to use Team Blend so get the squad familiar with each other, playing as a team but if the team is already blended, I normally don't use any

    Pre Match: Here, i cant make any recommendations as such. There is no focus area that links up with this set so its common sense. If wanting to sacrifice some of the defensive stability to get better attacking movements, then this is perhaps something you do when facing those deep sitting teams that you should beat, using the more attacking versions. Under opposite circumstances, well, you get my point. As for the attacking and defensive set pieces focus area, i use them only when I have a really good reason to. As an example, in my next game, playing as Everton home to Aston Villa, i see that they have scored 6 goals from corners in just 7 matches so here, I might go for focusing extra on Defensing set pieces, just like I might go for attacking set pieces away against a team where I see this as a chance to snatch the 3 points late in the game, playing cautious throughout the game


    Other Information


    As for pitch size, I cant make any recommendations, its just down to common sense. If playing with a crap team in a huge pitch and you might be in for trouble though, just like when playing in a very short field with your top notch team. Team talks, and opposition instructions are also things that cant be recommended as it would depend heavily on the situation



    Results

    In betatesting, teams like Chelsea, Bologna, Juventus, Gefle(SWE) have been used. When testing it withthe final product, I have used Hoffenheim( meda prediction of 8th) and Swindon ( media pred of 7th)
    Last edited by TheBetterHalf; 11/01/2012 at 08:05 PM.

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  10. tactic for Carter
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    Last edited by TheBetterHalf; 08/01/2013 at 09:19 AM.

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